19#include <eventdispatcher/connection_with_send_message.h>
20#include <eventdispatcher/dispatcher.h>
30 ed::connection_with_send_message::pointer_t messenger
31 , ed::dispatcher::pointer_t dispatcher
32 ,
typename ed::dispatcher_match::execute_callback_t callback);
void listen_to_cluck_status(ed::connection_with_send_message::pointer_t messenger, ed::dispatcher::pointer_t dispatcher, typename ed::dispatcher_match::execute_callback_t callback)
Start listening to changes in the cluck status.
bool is_lock_ready()
Check the current status of the cluck daemon.