LCOV - code coverage report
Current view: top level - ftmesh - point.h (source / functions) Hit Total Coverage
Test: coverage.info Lines: 32 32 100.0 %
Date: 2022-01-29 21:33:29 Functions: 12 12 100.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : // Copyright (c) 2021  Made to Order Software Corp.  All Rights Reserved
       2             : //
       3             : // https://snapwebsites.org/project/ftmesh
       4             : // contact@m2osw.com
       5             : //
       6             : // This program is free software; you can redistribute it and/or modify
       7             : // it under the terms of the GNU General Public License as published by
       8             : // the Free Software Foundation; either version 2 of the License, or
       9             : // (at your option) any later version.
      10             : //
      11             : // This program is distributed in the hope that it will be useful,
      12             : // but WITHOUT ANY WARRANTY; without even the implied warranty of
      13             : // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      14             : // GNU General Public License for more details.
      15             : //
      16             : // You should have received a copy of the GNU General Public License along
      17             : // with this program; if not, write to the Free Software Foundation, Inc.,
      18             : // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
      19             : #pragma once
      20             : 
      21             : /** \file
      22             :  * \brief Definitions of the ftpoint class.
      23             :  *
      24             :  * Define a (x, y, z) point with some operation.
      25             :  *
      26             :  * The type is defined such that it can be used with the glut directly.
      27             :  * i.e. we have an array of three doubles named f_coordinates.
      28             :  *
      29             :  * \note
      30             :  * We also verify that the double type is what GLdouble is but here we
      31             :  * do not want to leak any OpenGL header file.
      32             :  */
      33             : 
      34             : 
      35             : // C++ lib
      36             : //
      37             : #include    <cmath>
      38             : #include    <cstring>
      39             : #include    <memory>
      40             : #include    <vector>
      41             : 
      42             : 
      43             : 
      44             : namespace ftmesh
      45             : {
      46             : 
      47             : 
      48             : 
      49             : struct point
      50             : {
      51             :     typedef std::shared_ptr<point>      pointer_t;
      52             :     typedef std::vector<point>          vector_t;
      53             :     typedef std::vector<pointer_t>      safe_vector_t;  // "safe" as in the points do not move in memory
      54             : 
      55          12 :     point()
      56          12 :     {
      57          12 :     }
      58             : 
      59        2257 :     point(double x, double y)
      60        2257 :     {
      61        2257 :         f_coordinates[0] = x;
      62        2257 :         f_coordinates[1] = y;
      63        2257 :     }
      64             : 
      65        2374 :     point(double x, double y, double z)
      66        2374 :     {
      67        2374 :         f_coordinates[0] = x;
      68        2374 :         f_coordinates[1] = y;
      69        2374 :         f_coordinates[2] = z;
      70        2374 :     }
      71             : 
      72             :     point(point const & rhs) = default;
      73             : 
      74             :     point & operator = (point const & rhs) = default;
      75             : 
      76         702 :     bool operator != (point const & rhs) const
      77             :     {
      78         702 :         return std::memcmp(f_coordinates, rhs.f_coordinates, sizeof(f_coordinates)) != 0;
      79             :     }
      80             : 
      81         754 :     point operator + (point const & rhs) const
      82             :     {
      83         754 :         return point(x() + rhs.x(), y() + rhs.y(), z() + rhs.z());
      84             :     }
      85             : 
      86         170 :     point operator - (point const & rhs) const
      87             :     {
      88         170 :         return point(x() - rhs.x(), y() - rhs.y(), z() - rhs.z());
      89             :     }
      90             : 
      91        1450 :     point operator * (double scale) const
      92             :     {
      93        1450 :         return point(x() * scale, y() * scale, z() * scale);
      94             :     }
      95             : 
      96         170 :     double angle() const
      97             :     {
      98         170 :         return atan2(y(), x());
      99             :     }
     100             : 
     101         362 :     bool is_left_of(point const & rhs) const
     102             :     {
     103         362 :         return f_coordinates[0] < rhs.f_coordinates[0];
     104             :     }
     105             : 
     106        5542 :     double x() const
     107             :     {
     108        5542 :         return f_coordinates[0];
     109             :     }
     110             : 
     111        6114 :     double y() const
     112             :     {
     113        6114 :         return f_coordinates[1];
     114             :     }
     115             : 
     116        3298 :     double z() const
     117             :     {
     118        3298 :         return f_coordinates[2];
     119             :     }
     120             : 
     121             :     // WARNING: we use an array of GLdouble so we are 100% compatible with
     122             :     //          the GLU tesselation which requires those are vertices; we
     123             :     //          verify that GLdouble is double (see )
     124             :     //
     125             :     double      f_coordinates[3] = {};
     126             : };
     127             : 
     128             : 
     129             : 
     130             : } // namespace ftmesh
     131             : // vim: ts=4 sw=4 et
     132             : 

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