LCOV - code coverage report
Current view: top level - eventdispatcher - tcp_server_client_connection.cpp (source / functions) Hit Total Coverage
Test: coverage.info Lines: 1 32 3.1 %
Date: 2022-06-18 10:10:36 Functions: 2 11 18.2 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : // Copyright (c) 2012-2022  Made to Order Software Corp.  All Rights Reserved
       2             : //
       3             : // https://snapwebsites.org/project/eventdispatcher
       4             : // contact@m2osw.com
       5             : //
       6             : // This program is free software; you can redistribute it and/or modify
       7             : // it under the terms of the GNU General Public License as published by
       8             : // the Free Software Foundation; either version 2 of the License, or
       9             : // (at your option) any later version.
      10             : //
      11             : // This program is distributed in the hope that it will be useful,
      12             : // but WITHOUT ANY WARRANTY; without even the implied warranty of
      13             : // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      14             : // GNU General Public License for more details.
      15             : //
      16             : // You should have received a copy of the GNU General Public License
      17             : // along with this program; if not, write to the Free Software
      18             : // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
      19             : 
      20             : /** \file
      21             :  * \brief Implementation of the Snap Communicator class.
      22             :  *
      23             :  * This class wraps the C poll() interface in a C++ object with many types
      24             :  * of objects:
      25             :  *
      26             :  * \li Server Connections; for software that want to offer a port to
      27             :  *     which clients can connect to; the server will call accept()
      28             :  *     once a new client connection is ready; this results in a
      29             :  *     Server/Client connection object
      30             :  * \li Client Connections; for software that want to connect to
      31             :  *     a server; these expect the IP address and port to connect to
      32             :  * \li Server/Client Connections; for the server when it accepts a new
      33             :  *     connection; in this case the server gets a socket from accept()
      34             :  *     and creates one of these objects to handle the connection
      35             :  *
      36             :  * Using the poll() function is the easiest and allows us to listen
      37             :  * on pretty much any number of sockets (on my server it is limited
      38             :  * at 16,768 and frankly over 1,000 we probably will start to have
      39             :  * real slowness issues on small VPN servers.)
      40             :  */
      41             : 
      42             : // self
      43             : //
      44             : #include    "eventdispatcher/tcp_server_client_connection.h"
      45             : 
      46             : #include    "eventdispatcher/exception.h"
      47             : 
      48             : 
      49             : // snaplogger lib
      50             : //
      51             : #include    <snaplogger/message.h>
      52             : 
      53             : 
      54             : // C++ lib
      55             : //
      56             : #include    <cstring>
      57             : 
      58             : 
      59             : // C lib
      60             : //
      61             : #include    <arpa/inet.h>
      62             : #include    <netdb.h>
      63             : 
      64             : 
      65             : // last include
      66             : //
      67             : #include    <snapdev/poison.h>
      68             : 
      69             : 
      70             : 
      71             : namespace ed
      72             : {
      73             : 
      74             : 
      75             : 
      76             : /** \brief Create a client connection created from an accept().
      77             :  *
      78             :  * This constructor initializes a client connection from a socket
      79             :  * that we received from an accept() call.
      80             :  *
      81             :  * The destructor will automatically close that socket on destruction.
      82             :  *
      83             :  * \param[in] client  The client that accept() returned.
      84             :  */
      85           0 : tcp_server_client_connection::tcp_server_client_connection(tcp_bio_client::pointer_t client)
      86           0 :     : f_client(client)
      87             : {
      88           0 : }
      89             : 
      90             : 
      91             : /** \brief Make sure the socket gets released.
      92             :  *
      93             :  * This destructor makes sure that the socket gets closed.
      94             :  */
      95           0 : tcp_server_client_connection::~tcp_server_client_connection()
      96             : {
      97           0 :     close();
      98           0 : }
      99             : 
     100             : 
     101             : /** \brief Read data from the TCP server client socket.
     102             :  *
     103             :  * This function reads as much data up to the specified amount
     104             :  * in \p count. The read data is saved in \p buf.
     105             :  *
     106             :  * \param[in,out] buf  The buffer where the data gets read.
     107             :  * \param[in] count  The maximum number of bytes to read in buf.
     108             :  *
     109             :  * \return The number of bytes read or -1 if an error occurred.
     110             :  */
     111           0 : ssize_t tcp_server_client_connection::read(void * buf, size_t count)
     112             : {
     113           0 :     if(!f_client)
     114             :     {
     115           0 :         errno = EBADF;
     116           0 :         return -1;
     117             :     }
     118           0 :     return f_client->read(reinterpret_cast<char *>(buf), count);
     119             : }
     120             : 
     121             : 
     122             : /** \brief Write data to this connection's socket.
     123             :  *
     124             :  * This function writes up to \p count bytes of data from \p buf
     125             :  * to this connection's socket.
     126             :  *
     127             :  * \warning
     128             :  * This write function may not always write all the data you are
     129             :  * trying to send to the remote connection. If you want to make
     130             :  * sure that all your data is written to the other connection,
     131             :  * you want to instead use the tcp_server_client_buffer_connection
     132             :  * which overloads the write() function and saves the data to be
     133             :  * written to the socket in a buffer. The communicator run
     134             :  * loop is then responsible for sending all the data.
     135             :  *
     136             :  * \param[in] buf  The buffer of data to be written to the socket.
     137             :  * \param[in] count  The number of bytes the caller wants to write to the
     138             :  *                   connection.
     139             :  *
     140             :  * \return The number of bytes written to the socket or -1 if an error occurred.
     141             :  */
     142           0 : ssize_t tcp_server_client_connection::write(void const * buf, size_t count)
     143             : {
     144           0 :     if(!f_client)
     145             :     {
     146           0 :         errno = EBADF;
     147           0 :         return -1;
     148             :     }
     149           0 :     return f_client->write(reinterpret_cast<char const *>(buf), count);
     150             : }
     151             : 
     152             : 
     153             : /** \brief Close the socket of this connection.
     154             :  *
     155             :  * This function is automatically called whenever the object gets
     156             :  * destroyed (see destructor) or detects that the client closed
     157             :  * the network connection.
     158             :  *
     159             :  * Connections cannot be reopened.
     160             :  */
     161           0 : void tcp_server_client_connection::close()
     162             : {
     163           0 :     f_client.reset();
     164           0 : }
     165             : 
     166             : 
     167             : /** \brief Retrieve the socket of this connection.
     168             :  *
     169             :  * This function returns the socket defined in this connection.
     170             :  *
     171             :  * \return The socket file descriptor or -1 if the connection is closed.
     172             :  */
     173           0 : int tcp_server_client_connection::get_socket() const
     174             : {
     175           0 :     if(f_client == nullptr)
     176             :     {
     177             :         // client connection was closed
     178             :         //
     179           0 :         return -1;
     180             :     }
     181           0 :     return f_client->get_socket();
     182             : }
     183             : 
     184             : 
     185             : /** \brief Tell that we are always a reader.
     186             :  *
     187             :  * This function always returns true meaning that the connection is
     188             :  * always of a reader. In most cases this is safe because if nothing
     189             :  * is being written to you then poll() never returns so you do not
     190             :  * waste much time in have a TCP connection always marked as a
     191             :  * reader.
     192             :  *
     193             :  * \return The events to listen to for this connection.
     194             :  */
     195           0 : bool tcp_server_client_connection::is_reader() const
     196             : {
     197           0 :     return true;
     198             : }
     199             : 
     200             : 
     201             : /** \brief Retrieve a copy of the client's address.
     202             :  *
     203             :  * This function retrieves a copy of the client's address and returns it.
     204             :  *
     205             :  * \return A reference to the client's address.
     206             :  */
     207           0 : addr::addr tcp_server_client_connection::get_client_address() 
     208             : {
     209           0 :     if(f_address.is_default())
     210             :     {
     211           0 :         int const s(get_socket());
     212           0 :         if(s >= 0)
     213             :         {
     214           0 :             f_address.set_from_socket(s, false);
     215             :         }
     216             :     }
     217             : 
     218           0 :     return f_address;
     219             : }
     220             : 
     221             : 
     222             : 
     223           6 : } // namespace ed
     224             : // vim: ts=4 sw=4 et

Generated by: LCOV version 1.13