LCOV - code coverage report
Current view: top level - eventdispatcher - tcp_server_client_connection.cpp (source / functions) Hit Total Coverage
Test: coverage.info Lines: 0 94 0.0 %
Date: 2022-02-12 12:27:47 Functions: 0 13 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : // Copyright (c) 2012-2022  Made to Order Software Corp.  All Rights Reserved
       2             : //
       3             : // https://snapwebsites.org/project/eventdispatcher
       4             : // contact@m2osw.com
       5             : //
       6             : // This program is free software; you can redistribute it and/or modify
       7             : // it under the terms of the GNU General Public License as published by
       8             : // the Free Software Foundation; either version 2 of the License, or
       9             : // (at your option) any later version.
      10             : //
      11             : // This program is distributed in the hope that it will be useful,
      12             : // but WITHOUT ANY WARRANTY; without even the implied warranty of
      13             : // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      14             : // GNU General Public License for more details.
      15             : //
      16             : // You should have received a copy of the GNU General Public License
      17             : // along with this program; if not, write to the Free Software
      18             : // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
      19             : 
      20             : /** \file
      21             :  * \brief Implementation of the Snap Communicator class.
      22             :  *
      23             :  * This class wraps the C poll() interface in a C++ object with many types
      24             :  * of objects:
      25             :  *
      26             :  * \li Server Connections; for software that want to offer a port to
      27             :  *     which clients can connect to; the server will call accept()
      28             :  *     once a new client connection is ready; this results in a
      29             :  *     Server/Client connection object
      30             :  * \li Client Connections; for software that want to connect to
      31             :  *     a server; these expect the IP address and port to connect to
      32             :  * \li Server/Client Connections; for the server when it accepts a new
      33             :  *     connection; in this case the server gets a socket from accept()
      34             :  *     and creates one of these objects to handle the connection
      35             :  *
      36             :  * Using the poll() function is the easiest and allows us to listen
      37             :  * on pretty much any number of sockets (on my server it is limited
      38             :  * at 16,768 and frankly over 1,000 we probably will start to have
      39             :  * real slowness issues on small VPN servers.)
      40             :  */
      41             : 
      42             : // self
      43             : //
      44             : #include    "eventdispatcher/tcp_server_client_connection.h"
      45             : 
      46             : #include    "eventdispatcher/exception.h"
      47             : 
      48             : 
      49             : // snaplogger lib
      50             : //
      51             : #include    <snaplogger/message.h>
      52             : 
      53             : 
      54             : // C++ lib
      55             : //
      56             : #include    <cstring>
      57             : 
      58             : 
      59             : // C lib
      60             : //
      61             : #include    <arpa/inet.h>
      62             : #include    <netdb.h>
      63             : 
      64             : 
      65             : // last include
      66             : //
      67             : #include    <snapdev/poison.h>
      68             : 
      69             : 
      70             : 
      71             : namespace ed
      72             : {
      73             : 
      74             : 
      75             : 
      76             : /** \brief Create a client connection created from an accept().
      77             :  *
      78             :  * This constructor initializes a client connection from a socket
      79             :  * that we received from an accept() call.
      80             :  *
      81             :  * The destructor will automatically close that socket on destruction.
      82             :  *
      83             :  * \param[in] client  The client that accept() returned.
      84             :  */
      85           0 : tcp_server_client_connection::tcp_server_client_connection(tcp_bio_client::pointer_t client)
      86           0 :     : f_client(client)
      87             : {
      88           0 : }
      89             : 
      90             : 
      91             : /** \brief Make sure the socket gets released.
      92             :  *
      93             :  * This destructor makes sure that the socket gets closed.
      94             :  */
      95           0 : tcp_server_client_connection::~tcp_server_client_connection()
      96             : {
      97           0 :     close();
      98           0 : }
      99             : 
     100             : 
     101             : /** \brief Read data from the TCP server client socket.
     102             :  *
     103             :  * This function reads as much data up to the specified amount
     104             :  * in \p count. The read data is saved in \p buf.
     105             :  *
     106             :  * \param[in,out] buf  The buffer where the data gets read.
     107             :  * \param[in] count  The maximum number of bytes to read in buf.
     108             :  *
     109             :  * \return The number of bytes read or -1 if an error occurred.
     110             :  */
     111           0 : ssize_t tcp_server_client_connection::read(void * buf, size_t count)
     112             : {
     113           0 :     if(!f_client)
     114             :     {
     115           0 :         errno = EBADF;
     116           0 :         return -1;
     117             :     }
     118           0 :     return f_client->read(reinterpret_cast<char *>(buf), count);
     119             : }
     120             : 
     121             : 
     122             : /** \brief Write data to this connection's socket.
     123             :  *
     124             :  * This function writes up to \p count bytes of data from \p buf
     125             :  * to this connection's socket.
     126             :  *
     127             :  * \warning
     128             :  * This write function may not always write all the data you are
     129             :  * trying to send to the remote connection. If you want to make
     130             :  * sure that all your data is written to the other connection,
     131             :  * you want to instead use the tcp_server_client_buffer_connection
     132             :  * which overloads the write() function and saves the data to be
     133             :  * written to the socket in a buffer. The communicator run
     134             :  * loop is then responsible for sending all the data.
     135             :  *
     136             :  * \param[in] buf  The buffer of data to be written to the socket.
     137             :  * \param[in] count  The number of bytes the caller wants to write to the
     138             :  *                   connection.
     139             :  *
     140             :  * \return The number of bytes written to the socket or -1 if an error occurred.
     141             :  */
     142           0 : ssize_t tcp_server_client_connection::write(void const * buf, size_t count)
     143             : {
     144           0 :     if(!f_client)
     145             :     {
     146           0 :         errno = EBADF;
     147           0 :         return -1;
     148             :     }
     149           0 :     return f_client->write(reinterpret_cast<char const *>(buf), count);
     150             : }
     151             : 
     152             : 
     153             : /** \brief Close the socket of this connection.
     154             :  *
     155             :  * This function is automatically called whenever the object gets
     156             :  * destroyed (see destructor) or detects that the client closed
     157             :  * the network connection.
     158             :  *
     159             :  * Connections cannot be reopened.
     160             :  */
     161           0 : void tcp_server_client_connection::close()
     162             : {
     163           0 :     f_client.reset();
     164           0 : }
     165             : 
     166             : 
     167             : /** \brief Retrieve the socket of this connection.
     168             :  *
     169             :  * This function returns the socket defined in this connection.
     170             :  *
     171             :  * \return The socket file descriptor or -1 if the connection is closed.
     172             :  */
     173           0 : int tcp_server_client_connection::get_socket() const
     174             : {
     175           0 :     if(f_client == nullptr)
     176             :     {
     177             :         // client connection was closed
     178             :         //
     179           0 :         return -1;
     180             :     }
     181           0 :     return f_client->get_socket();
     182             : }
     183             : 
     184             : 
     185             : /** \brief Tell that we are always a reader.
     186             :  *
     187             :  * This function always returns true meaning that the connection is
     188             :  * always of a reader. In most cases this is safe because if nothing
     189             :  * is being written to you then poll() never returns so you do not
     190             :  * waste much time in have a TCP connection always marked as a
     191             :  * reader.
     192             :  *
     193             :  * \return The events to listen to for this connection.
     194             :  */
     195           0 : bool tcp_server_client_connection::is_reader() const
     196             : {
     197           0 :     return true;
     198             : }
     199             : 
     200             : 
     201             : /** \brief Retrieve a copy of the client's address.
     202             :  *
     203             :  * This function makes a copy of the address of this client connection
     204             :  * to the \p address parameter and returns the length.
     205             :  *
     206             :  * If the function returns zero, then the \p address buffer is not
     207             :  * modified and no address is defined in this connection.
     208             :  *
     209             :  * \param[out] address  The reference to an address variable where the
     210             :  *                      client's address gets copied.
     211             :  *
     212             :  * \return Return the length of the address which may be smaller than
     213             :  *         sizeof(address). If zero, then no address is defined.
     214             :  *
     215             :  * \sa get_addr()
     216             :  */
     217           0 : size_t tcp_server_client_connection::get_client_address(sockaddr_storage & address) const
     218             : {
     219             :     // make sure the address is defined and the socket open
     220             :     //
     221           0 :     if(const_cast<tcp_server_client_connection *>(this)->define_address() != 0)
     222             :     {
     223           0 :         return 0;
     224             :     }
     225             : 
     226           0 :     address = f_address;
     227           0 :     return f_length;
     228             : }
     229             : 
     230             : 
     231             : /** \brief Retrieve the address in the form of a string.
     232             :  *
     233             :  * Like the get_addr() of the tcp client and server classes, this
     234             :  * function returns the address in the form of a string which can
     235             :  * easily be used to log information and other similar tasks.
     236             :  *
     237             :  * \todo
     238             :  * Look at using libaddr for the conversion.
     239             :  *
     240             :  * \return The client's address in the form of a string.
     241             :  */
     242           0 : std::string tcp_server_client_connection::get_client_addr() const
     243             : {
     244             :     // make sure the address is defined and the socket open
     245             :     //
     246           0 :     if(!const_cast<tcp_server_client_connection *>(this)->define_address())
     247             :     {
     248           0 :         return std::string();
     249             :     }
     250             : 
     251           0 :     size_t const max_length(std::max(INET_ADDRSTRLEN, INET6_ADDRSTRLEN) + 1);
     252             : 
     253             : // in release mode this should not be dynamic (although the syntax is so
     254             : // the warning would happen), but in debug it is likely an alloca()
     255             : #pragma GCC diagnostic push
     256             : #pragma GCC diagnostic ignored "-Wvla"
     257           0 :     char buf[max_length];
     258             : #pragma GCC diagnostic pop
     259             : 
     260           0 :     char const * r(nullptr);
     261             : 
     262           0 :     if(f_address.ss_family == AF_INET)
     263             :     {
     264           0 :         r = inet_ntop(AF_INET, &reinterpret_cast<sockaddr_in const &>(f_address).sin_addr, buf, max_length);
     265             :     }
     266             :     else
     267             :     {
     268           0 :         r = inet_ntop(AF_INET6, &reinterpret_cast<sockaddr_in6 const &>(f_address).sin6_addr, buf, max_length);
     269             :     }
     270             : 
     271           0 :     if(r == nullptr)
     272             :     {
     273           0 :         int const e(errno);
     274           0 :         std::string err("inet_ntop() could not convert IP address (errno: ");
     275           0 :         err += std::to_string(e);
     276           0 :         err += " -- ";
     277           0 :         err += strerror(e);
     278           0 :         err += ").";
     279           0 :         SNAP_LOG_FATAL << err << SNAP_LOG_SEND;
     280           0 :         throw event_dispatcher_runtime_error(err);
     281             :     }
     282             : 
     283           0 :     return buf;
     284             : }
     285             : 
     286             : 
     287             : /** \brief Retrieve the port.
     288             :  *
     289             :  * This function returns the port of the socket on our side.
     290             :  *
     291             :  * If the port is not available (not connected?), then -1 is returned.
     292             :  *
     293             :  * \return The client's port in host order.
     294             :  */
     295           0 : int tcp_server_client_connection::get_client_port() const
     296             : {
     297             :     // make sure the address is defined and the socket open
     298             :     //
     299           0 :     if(!const_cast<tcp_server_client_connection *>(this)->define_address())
     300             :     {
     301           0 :         return -1;
     302             :     }
     303             : 
     304           0 :     if(f_address.ss_family == AF_INET)
     305             :     {
     306           0 :         return ntohs(reinterpret_cast<sockaddr_in const &>(f_address).sin_port);
     307             :     }
     308             :     else
     309             :     {
     310           0 :         return ntohs(reinterpret_cast<sockaddr_in6 const &>(f_address).sin6_port);
     311             :     }
     312             : }
     313             : 
     314             : 
     315             : /** \brief Retrieve the address in the form of a string.
     316             :  *
     317             :  * Like the get_addr() of the tcp client and server classes, this
     318             :  * function returns the address in the form of a string which can
     319             :  * easily be used to log information and other similar tasks.
     320             :  *
     321             :  * \todo
     322             :  * Look at using libaddr for the conversion.
     323             :  *
     324             :  * \return The client's address in the form of a string.
     325             :  */
     326           0 : std::string tcp_server_client_connection::get_client_addr_port() const
     327             : {
     328             :     // get the current address and port
     329           0 :     std::string const addr(get_client_addr());
     330           0 :     int const port(get_client_port());
     331             : 
     332             :     // make sure they are defined
     333           0 :     if(addr.empty()
     334           0 :     || port < 0)
     335             :     {
     336           0 :         return std::string();
     337             :     }
     338             : 
     339             :     // calculate the result
     340           0 :     std::string buf;
     341           0 :     buf.reserve(addr.length() + (3 + 5));
     342           0 :     if(f_address.ss_family == AF_INET)
     343             :     {
     344           0 :         buf += addr;
     345           0 :         buf += ':';
     346             :     }
     347             :     else
     348             :     {
     349           0 :         buf += '[';
     350           0 :         buf += addr;
     351           0 :         buf += "]:";
     352             :     }
     353           0 :     buf += std::to_string(port);
     354             : 
     355           0 :     return buf;
     356             : }
     357             : 
     358             : 
     359             : /** \brief Retrieve the socket address if we have not done so yet.
     360             :  *
     361             :  * This function make sure that the f_address and f_length parameters are
     362             :  * defined. This is done by calling the getsockname() function.
     363             :  *
     364             :  * If f_length is still zero, then it is expected that address was not
     365             :  * yet read.
     366             :  *
     367             :  * Note that the function returns -1 if the socket is now -1 (i.e. the
     368             :  * connection is closed) whether or not the function worked before.
     369             :  *
     370             :  * \return false if the address cannot be defined, true otherwise
     371             :  */
     372           0 : bool tcp_server_client_connection::define_address()
     373             : {
     374           0 :     int const s(get_socket());
     375           0 :     if(s == -1)
     376             :     {
     377           0 :         return false;
     378             :     }
     379             : 
     380           0 :     if(f_length == 0)
     381             :     {
     382             :         // address not defined yet, retrieve with with getsockname()
     383             :         //
     384           0 :         f_length = sizeof(f_address);
     385           0 :         if(getsockname(s, reinterpret_cast<struct sockaddr *>(&f_address), &f_length) != 0)
     386             :         {
     387           0 :             int const e(errno);
     388           0 :             SNAP_LOG_ERROR
     389           0 :                 << "getsockname() failed retrieving IP address (errno: "
     390             :                 << e
     391             :                 << " -- "
     392           0 :                 << strerror(e)
     393             :                 << ")."
     394             :                 << SNAP_LOG_SEND;
     395           0 :             f_length = 0;
     396           0 :             return false;
     397             :         }
     398           0 :         if(f_address.ss_family != AF_INET
     399           0 :         && f_address.ss_family != AF_INET6)
     400             :         {
     401           0 :             SNAP_LOG_ERROR
     402           0 :                 << "address family ("
     403           0 :                 << f_address.ss_family
     404             :                 << ") returned by getsockname() is not understood, it is neither an IPv4 nor IPv6."
     405             :                 << SNAP_LOG_SEND;
     406           0 :             f_length = 0;
     407           0 :             return false;
     408             :         }
     409           0 :         if(f_length < sizeof(f_address))
     410             :         {
     411             :             // reset the rest of the structure, just in case
     412             :             //
     413           0 :             memset(reinterpret_cast<char *>(&f_address) + f_length, 0, sizeof(f_address) - f_length);
     414             :         }
     415             :     }
     416             : 
     417           0 :     return true;
     418             : }
     419             : 
     420             : 
     421             : 
     422             : } // namespace ed
     423             : // vim: ts=4 sw=4 et

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