LCOV - code coverage report
Current view: top level - eventdispatcher - pipe_buffer_connection.cpp (source / functions) Hit Total Coverage
Test: coverage.info Lines: 1 70 1.4 %
Date: 2021-09-19 09:06:58 Functions: 2 8 25.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : // Copyright (c) 2012-2021  Made to Order Software Corp.  All Rights Reserved
       2             : //
       3             : // https://snapwebsites.org/project/eventdispatcher
       4             : // contact@m2osw.com
       5             : //
       6             : // This program is free software; you can redistribute it and/or modify
       7             : // it under the terms of the GNU General Public License as published by
       8             : // the Free Software Foundation; either version 2 of the License, or
       9             : // (at your option) any later version.
      10             : //
      11             : // This program is distributed in the hope that it will be useful,
      12             : // but WITHOUT ANY WARRANTY; without even the implied warranty of
      13             : // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      14             : // GNU General Public License for more details.
      15             : //
      16             : // You should have received a copy of the GNU General Public License
      17             : // along with this program; if not, write to the Free Software
      18             : // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
      19             : 
      20             : /** \file
      21             :  * \brief Implementation of the Snap Communicator class.
      22             :  *
      23             :  * This class wraps the C poll() interface in a C++ object with many types
      24             :  * of objects:
      25             :  *
      26             :  * \li Server Connections; for software that want to offer a port to
      27             :  *     which clients can connect to; the server will call accept()
      28             :  *     once a new client connection is ready; this results in a
      29             :  *     Server/Client connection object
      30             :  * \li Client Connections; for software that want to connect to
      31             :  *     a server; these expect the IP address and port to connect to
      32             :  * \li Server/Client Connections; for the server when it accepts a new
      33             :  *     connection; in this case the server gets a socket from accept()
      34             :  *     and creates one of these objects to handle the connection
      35             :  *
      36             :  * Using the poll() function is the easiest and allows us to listen
      37             :  * on pretty much any number of sockets (on my server it is limited
      38             :  * at 16,768 and frankly over 1,000 we probably will start to have
      39             :  * real slowness issues on small VPN servers.)
      40             :  */
      41             : 
      42             : 
      43             : // self
      44             : //
      45             : #include    "eventdispatcher/pipe_buffer_connection.h"
      46             : 
      47             : #include    "eventdispatcher/utils.h"
      48             : 
      49             : 
      50             : // snaplogger lib
      51             : //
      52             : #include    <snaplogger/message.h>
      53             : 
      54             : 
      55             : // C++ lib
      56             : //
      57             : #include    <algorithm>
      58             : #include    <cstring>
      59             : 
      60             : 
      61             : // last include
      62             : //
      63             : #include    <snapdev/poison.h>
      64             : 
      65             : 
      66             : 
      67             : namespace ed
      68             : {
      69             : 
      70             : 
      71             : 
      72             : /** \brief Create a pipe with a buffer.
      73             :  *
      74             :  * This function creates a pipe with a buffer which can then be used to
      75             :  * manage lines of data. This version of the pipe forcibly uses the
      76             :  * bidirectional pipe. This is so because the buffered and message
      77             :  * classes are expected to be able to send and receive. The input
      78             :  * or ouptut only pipes are expected to be used as replacements to the
      79             :  * stdin, stdout, and stderr streams which are unidirectional.
      80             :  */
      81           0 : pipe_buffer_connection::pipe_buffer_connection()
      82           0 :     : pipe_connection(pipe_t::PIPE_BIDIRECTIONAL)
      83             : {
      84           0 : }
      85             : 
      86             : 
      87             : /** \brief Pipe connections accept writes.
      88             :  *
      89             :  * This function returns true when there is some data in the pipe
      90             :  * connection buffer meaning that the pipe connection needs to
      91             :  * send data to the other side of the pipe.
      92             :  *
      93             :  * \return true if some data has to be written to the pipe.
      94             :  */
      95           0 : bool pipe_buffer_connection::is_writer() const
      96             : {
      97           0 :     return get_socket() != -1 && !f_output.empty();
      98             : }
      99             : 
     100             : 
     101             : /** \brief Write the specified data to the pipe buffer.
     102             :  *
     103             :  * This function writes the data specified by \p data to the pipe buffer.
     104             :  * Note that the data is not sent immediately. This will only happen
     105             :  * when the Snap Communicator loop is re-entered.
     106             :  *
     107             :  * \param[in] data  The pointer to the data to write to the pipe.
     108             :  * \param[in] length  The size of the data buffer.
     109             :  *
     110             :  * \return The number of bytes written. The function returns 0 when no
     111             :  *         data can be written to that connection (i.e. it was already
     112             :  *         closed or data is a null pointer.)
     113             :  */
     114           0 : ssize_t pipe_buffer_connection::write(void const * data, size_t length)
     115             : {
     116           0 :     if(get_socket() == -1)
     117             :     {
     118           0 :         errno = EBADF;
     119           0 :         return -1;
     120             :     }
     121             : 
     122           0 :     if(data != nullptr && length > 0)
     123             :     {
     124           0 :         char const * d(reinterpret_cast<char const *>(data));
     125           0 :         f_output.insert(f_output.end(), d, d + length);
     126           0 :         return length;
     127             :     }
     128             : 
     129           0 :     return 0;
     130             : }
     131             : 
     132             : 
     133             : /** \brief Read data that was received on this pipe.
     134             :  *
     135             :  * This function is used to read data whenever the process on
     136             :  * the other side sent us a message.
     137             :  */
     138           0 : void pipe_buffer_connection::process_read()
     139             : {
     140           0 :     if(get_socket() != -1)
     141             :     {
     142             :         // we could read one character at a time until we get a '\n'
     143             :         // but since we have a non-blocking socket we can read as
     144             :         // much as possible and then check for a '\n' and keep
     145             :         // any extra data in a cache.
     146             :         //
     147           0 :         int count_lines(0);
     148           0 :         int64_t const date_limit(get_current_date() + get_processing_time_limit());
     149           0 :         std::vector<char> buffer;
     150           0 :         buffer.resize(1024);
     151             :         for(;;)
     152             :         {
     153           0 :             errno = 0;
     154           0 :             ssize_t const r(read(&buffer[0], buffer.size()));
     155           0 :             if(r > 0)
     156             :             {
     157           0 :                 for(ssize_t position(0); position < r; )
     158             :                 {
     159           0 :                     std::vector<char>::const_iterator it(std::find(buffer.begin() + position, buffer.begin() + r, '\n'));
     160           0 :                     if(it == buffer.begin() + r)
     161             :                     {
     162             :                         // no newline, just add the whole thing
     163           0 :                         f_line += std::string(&buffer[position], r - position);
     164           0 :                         break; // do not waste time, we know we are done
     165             :                     }
     166             : 
     167             :                     // retrieve the characters up to the newline
     168             :                     // character and process the line
     169             :                     //
     170           0 :                     f_line += std::string(&buffer[position], it - buffer.begin() - position);
     171           0 :                     process_line(f_line);
     172           0 :                     ++count_lines;
     173             : 
     174             :                     // done with that line
     175             :                     //
     176           0 :                     f_line.clear();
     177             : 
     178             :                     // we had a newline, we may still have some data
     179             :                     // in that buffer; (+1 to skip the '\n' itself)
     180             :                     //
     181           0 :                     position = it - buffer.begin() + 1;
     182             :                 }
     183             : 
     184             :                 // when we reach here all the data read in `buffer` is
     185             :                 // now either fully processed or in f_line
     186             :                 //
     187             :                 // TODO: change the way this works so we can test the
     188             :                 //       limit after each process_line() call
     189             :                 //
     190           0 :                 if(count_lines >= get_event_limit()
     191           0 :                 || get_current_date() >= date_limit)
     192             :                 {
     193             :                     // we reach one or both limits, stop processing so
     194             :                     // the other events have a chance to run
     195             :                     //
     196           0 :                     break;
     197             :                 }
     198             :             }
     199           0 :             else if(r == 0 || errno == 0 || errno == EAGAIN || errno == EWOULDBLOCK)
     200             :             {
     201             :                 // no more data available at this time
     202             :                 //
     203             :                 break;
     204             :             }
     205             :             else //if(r < 0)
     206             :             {
     207             :                 // this happens all the time (i.e. another process quits)
     208             :                 // so we make it a debug and not a warning or an error...
     209             :                 //
     210           0 :                 int const e(errno);
     211           0 :                 SNAP_LOG_DEBUG
     212           0 :                     << "an error occurred while reading from socket (errno: "
     213             :                     << e
     214             :                     << " -- "
     215           0 :                     << strerror(e)
     216             :                     << ")."
     217             :                     << SNAP_LOG_SEND;
     218           0 :                 process_error();
     219           0 :                 return;
     220             :             }
     221           0 :         }
     222             :     }
     223             :     //else -- TBD: should we at least log an error when process_read() is called without a valid socket?
     224             : 
     225             :     // process the next level
     226           0 :     pipe_connection::process_read();
     227             : }
     228             : 
     229             : 
     230             : /** \brief Write as much data as we can to the pipe.
     231             :  *
     232             :  * This function writes the data that was cached in our f_output
     233             :  * buffer to the pipe, as much as possible, then it returns.
     234             :  *
     235             :  * The is_writer() function takes care of returning true if more
     236             :  * data is present in the f_output buffer and thus the process_write()
     237             :  * needs to be called again.
     238             :  *
     239             :  * Once the write buffer goes empty, this function calls the
     240             :  * process_empty_buffer() callback.
     241             :  */
     242           0 : void pipe_buffer_connection::process_write()
     243             : {
     244           0 :     if(get_socket() != -1)
     245             :     {
     246           0 :         errno = 0;
     247           0 :         ssize_t const r(pipe_connection::write(&f_output[f_position], f_output.size() - f_position));
     248           0 :         if(r > 0)
     249             :         {
     250             :             // some data was written
     251           0 :             f_position += r;
     252           0 :             if(f_position >= f_output.size())
     253             :             {
     254           0 :                 f_output.clear();
     255           0 :                 f_position = 0;
     256           0 :                 process_empty_buffer();
     257             :             }
     258             :         }
     259           0 :         else if(r != 0 && errno != 0 && errno != EAGAIN && errno != EWOULDBLOCK)
     260             :         {
     261             :             // connection is considered bad, get rid of it
     262             :             //
     263           0 :             int const e(errno);
     264           0 :             SNAP_LOG_ERROR
     265           0 :                 << "an error occurred while writing to socket of \""
     266           0 :                 << get_name()
     267           0 :                 << "\" (errno: "
     268             :                 << e
     269             :                 << " -- "
     270           0 :                 << strerror(e)
     271             :                 << ")."
     272             :                 << SNAP_LOG_SEND;
     273           0 :             process_error();
     274           0 :             return;
     275             :         }
     276             :     }
     277             :     //else -- TBD: should we generate an error when the socket is not valid?
     278             : 
     279             :     // process next level too
     280           0 :     pipe_connection::process_write();
     281             : }
     282             : 
     283             : 
     284             : /** \brief The process received a hanged up pipe.
     285             :  *
     286             :  * The pipe on the other end was closed, somehow.
     287             :  */
     288           0 : void pipe_buffer_connection::process_hup()
     289             : {
     290           0 :     close();
     291             : 
     292           0 :     pipe_connection::process_hup();
     293           0 : }
     294             : 
     295             : 
     296             : 
     297           6 : } // namespace ed
     298             : // vim: ts=4 sw=4 et

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