LCOV - code coverage report
Current view: top level - eventdispatcher - local_stream_server_connection.cpp (source / functions) Hit Total Coverage
Test: coverage.info Lines: 36 92 39.1 %
Date: 2021-09-19 09:06:58 Functions: 7 12 58.3 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : // Copyright (c) 2012-2021  Made to Order Software Corp.  All Rights Reserved
       2             : //
       3             : // https://snapwebsites.org/project/eventdispatcher
       4             : // contact@m2osw.com
       5             : //
       6             : // This program is free software; you can redistribute it and/or modify
       7             : // it under the terms of the GNU General Public License as published by
       8             : // the Free Software Foundation; either version 2 of the License, or
       9             : // (at your option) any later version.
      10             : //
      11             : // This program is distributed in the hope that it will be useful,
      12             : // but WITHOUT ANY WARRANTY; without even the implied warranty of
      13             : // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      14             : // GNU General Public License for more details.
      15             : //
      16             : // You should have received a copy of the GNU General Public License
      17             : // along with this program; if not, write to the Free Software
      18             : // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
      19             : 
      20             : /** \file
      21             :  * \brief Handle an AF_UNIX socket as a server.
      22             :  *
      23             :  * This class is used to listen on a stream oriented connection using an
      24             :  * AF_UNIX type of socket.
      25             :  */
      26             : 
      27             : // to get the POLLRDHUP definition
      28             : //#ifndef _GNU_SOURCE
      29             : //#define _GNU_SOURCE
      30             : //#endif
      31             : 
      32             : 
      33             : // self
      34             : //
      35             : #include    "eventdispatcher/local_stream_server_connection.h"
      36             : 
      37             : #include    "eventdispatcher/exception.h"
      38             : #include    "eventdispatcher/local_stream_client_connection.h"
      39             : 
      40             : 
      41             : // snaplogger lib
      42             : //
      43             : #include    <snaplogger/message.h>
      44             : 
      45             : 
      46             : // snapdev lib
      47             : //
      48             : //#include    <snapdev/not_reached.h>
      49             : 
      50             : 
      51             : // C++ lib
      52             : //
      53             : //#include    <cstring>
      54             : 
      55             : 
      56             : // C lib
      57             : //
      58             : #include    <fcntl.h>
      59             : #include    <sys/stat.h>
      60             : 
      61             : 
      62             : // last include
      63             : //
      64             : #include    <snapdev/poison.h>
      65             : 
      66             : 
      67             : 
      68             : namespace ed
      69             : {
      70             : 
      71             : 
      72             : 
      73             : /** \brief Initialize the local stream server.
      74             :  *
      75             :  * The server constructor creates a socket, binds it, and then listen to it.
      76             :  *
      77             :  * \todo
      78             :  * Fix docs.
      79             :  *
      80             :  * By default the server accepts a maximum of \p max_connections (set to
      81             :  * 0 or less to get the default tcp_server::MAX_CONNECTIONS) in its waiting queue.
      82             :  * If you use the server and expect a low connection rate, you may want to
      83             :  * reduce the count to 5. Although some very busy servers use larger numbers.
      84             :  * This value gets clamped to a minimum of 5 and a maximum of 1,000.
      85             :  *
      86             :  * Note that the maximum number of connections is actually limited to
      87             :  * /proc/sys/net/core/somaxconn connections. This number is generally 128 
      88             :  * in 2016. So the  super high limit of 1,000 is anyway going to be ignored
      89             :  * by the OS.
      90             :  *
      91             :  * The address is made non-reusable (which is the default for TCP sockets.)
      92             :  * It is possible to mark the server address as immediately reusable by
      93             :  * setting the \p reuse_addr to true.
      94             :  *
      95             :  * By default the server is marked as "keepalive". You can turn it off
      96             :  * using the keepalive() function with false.
      97             :  *
      98             :  * \note
      99             :  * The code here handles the file based sockets by attempting to delete
     100             :  * the file if it already exists. If you create services that could end
     101             :  * up using the exact same socket name, then it could be an issue. If
     102             :  * not then the code will do exactly what you expects. That being said.
     103             :  * If you want to increase your chance of proper clean up of a Unix
     104             :  * socket file, you would have to create a parent process which deletes
     105             :  * the file whenever the child dies. Then it can either restart the child
     106             :  * (on a crash) or just quit.
     107             :  *
     108             :  * \exception event_dispatcher_runtime_error
     109             :  * This exception is raised if the socket cannot be created, bound to
     110             :  * the specified Unix address, or listen() fails on the socket.
     111             :  *
     112             :  * \param[in] u  The Unix address to listen on.
     113             :  * \param[in] max_connections  The number of connections to keep in the listen queue.
     114             :  * \param[in] force_reuse_addr  Whether to allow the deletion of a file
     115             :  * before the bind() call.
     116             :  * \param[in] close_on_exec  Whether to close the server & client sockets
     117             :  * on an execve().
     118             :  */
     119           1 : local_stream_server_connection::local_stream_server_connection(
     120             :               addr::unix const & address
     121             :             , int max_connections
     122             :             , bool force_reuse_addr
     123           1 :             , bool close_on_exec)
     124             :     : f_address(address)
     125             :     , f_max_connections(max_connections)
     126           1 :     , f_close_on_exec(close_on_exec)
     127             : {
     128           1 :     if(f_max_connections < 5)
     129             :     {
     130           0 :         f_max_connections = 5;
     131             :     }
     132           1 :     else if(f_max_connections > 1000)
     133             :     {
     134           0 :         f_max_connections = 1000;
     135             :     }
     136             : 
     137           1 :     sockaddr_un un;
     138           1 :     f_address.get_un(un);
     139           2 :     f_socket.reset(socket(
     140           1 :                   un.sun_family
     141             :                 , SOCK_STREAM | SOCK_NONBLOCK | (close_on_exec ? SOCK_CLOEXEC : 0)
     142             :                 , 0));
     143           1 :     if(f_socket == nullptr)
     144             :     {
     145           0 :         int const e(errno);
     146           0 :         SNAP_LOG_ERROR
     147           0 :             << "socket() failed creating a socket descriptor (errno: "
     148           0 :             << std::to_string(e)
     149             :             << " -- "
     150           0 :             << strerror(e)
     151             :             << "); cannot listen on address \""
     152           0 :             << f_address.to_uri()
     153             :             << "\"."
     154             :             << SNAP_LOG_SEND;
     155           0 :         throw event_dispatcher_runtime_error("could not create socket for AF_UNIX server");
     156             :     }
     157             : 
     158           1 :     if(f_address.is_unnamed())
     159             :     {
     160             :         // for an unnamed socket, we do not bind at all the user is
     161             :         // responsible for knowing where to read and where to write
     162             :         //
     163           0 :         return;
     164             :     }
     165             : 
     166           1 :     int r(-1);
     167           1 :     if(f_address.is_file())
     168             :     {
     169             :         // a Unix file socket must create a new socket file to prove unicity
     170             :         // if the file already exists, even if it isn't used, the bind() call
     171             :         // will fail; if the file exists and the force_reuse_addr is true this
     172             :         // this function attempts to delete the file if it is a socket and we
     173             :         // can't connect to it (i.e. "lost file")
     174             :         //
     175           1 :         struct stat st = {};
     176           1 :         if(stat(un.sun_path, &st) == 0)
     177             :         {
     178           0 :             if(!S_ISSOCK(st.st_mode))
     179             :             {
     180           0 :                 SNAP_LOG_ERROR
     181           0 :                     << "file \""
     182             :                     << un.sun_path
     183             :                     << "\" is not a socket; cannot listen on address \""
     184           0 :                     << f_address.to_uri()
     185             :                     << "\"."
     186             :                     << SNAP_LOG_SEND;
     187           0 :                 throw event_dispatcher_runtime_error("file already exists and it is not a socket, can't create an AF_UNIX server");
     188             :             }
     189             : 
     190           0 :             bool available(false);
     191           0 :             if(force_reuse_addr)
     192             :             {
     193             :                 try
     194             :                 {
     195           0 :                     local_stream_client_connection test_connection(f_address);
     196             :                 }
     197           0 :                 catch(event_dispatcher_runtime_error const & e)
     198             :                 {
     199             :                     // note: in Linux we can distinguish between a full
     200             :                     //       backlog (EAGAIN) and a disconnected socket
     201             :                     //       (ECONNREFUSED); we should not set available
     202             :                     //       to true on EAGAIN...
     203             :                     //
     204           0 :                     available = true;
     205             :                 }
     206             :             }
     207           0 :             if(!available)
     208             :             {
     209           0 :                 SNAP_LOG_ERROR
     210           0 :                     << "file socket \""
     211             :                     << un.sun_path
     212             :                     << "\" already in use (errno: "
     213           0 :                     << std::to_string(EADDRINUSE)
     214             :                     << " -- "
     215           0 :                     << strerror(EADDRINUSE)
     216             :                     << "); cannot listen on address \""
     217           0 :                     << f_address.to_uri()
     218             :                     << "\"."
     219             :                     << SNAP_LOG_SEND;
     220           0 :                 throw event_dispatcher_runtime_error("socket already exists, can't create an AF_UNIX server");
     221             :             }
     222             : 
     223           0 :             r = f_address.unlink();
     224           0 :             if(r != 0
     225           0 :             && errno != ENOENT)
     226             :             {
     227           0 :                 SNAP_LOG_ERROR
     228           0 :                     << "not able to delete file socket \""
     229             :                     << un.sun_path
     230             :                     << "\"; socket already in use (errno: "
     231           0 :                     << std::to_string(EADDRINUSE)
     232             :                     << " -- "
     233           0 :                     << strerror(EADDRINUSE)
     234             :                     << "); cannot listen on address \""
     235           0 :                     << f_address.to_uri()
     236             :                     << "\"."
     237             :                     << SNAP_LOG_SEND;
     238           0 :                 throw event_dispatcher_runtime_error("could not unlink socket to reuse it as an AF_UNIX server");
     239             :             }
     240             :         }
     241           2 :         r = bind(
     242           2 :                   f_socket.get()
     243             :                 , reinterpret_cast<sockaddr const *>(&un)
     244             :                 , sizeof(struct sockaddr_un));
     245             :     }
     246             :     else
     247             :     {
     248             :         // we want to limit the size because otherwise it would include
     249             :         // the '\0's after the specified name
     250             :         //
     251           0 :         std::size_t const size(sizeof(un.sun_family)
     252             :                                         + 1 // for the '\0' in sun_path[0]
     253           0 :                                         + strlen(un.sun_path + 1));
     254           0 :         r = bind(
     255           0 :                   f_socket.get()
     256             :                 , reinterpret_cast<sockaddr const *>(&un)
     257             :                 , size);
     258             :     }
     259             : 
     260           1 :     if(r < 0)
     261             :     {
     262             :         throw event_dispatcher_runtime_error(
     263             :                   "could not bind the socket to \""
     264           0 :                 + f_address.to_uri()
     265           0 :                 + "\"");
     266             :     }
     267             : 
     268             :     // start listening, we expect the caller to then call accept() to
     269             :     // acquire connections
     270             :     //
     271           1 :     if(listen(f_socket.get(), f_max_connections) < 0)
     272             :     {
     273             :         throw event_dispatcher_runtime_error(
     274             :                   "could not listen to the socket bound to \""
     275           0 :                 + f_address.to_uri()
     276           0 :                 + "\"");
     277             :     }
     278             : }
     279             : 
     280             : 
     281             : /** \brief Clean up the server socket.
     282             :  *
     283             :  * This function deletes the socket file if this service used such a socket.
     284             :  *
     285             :  * \note
     286             :  * If the server crashes, that delete may not happen. In order to allow
     287             :  * for a restart, calling the constructor and setting the force_reuse_addr
     288             :  * to true is what will generally work best.
     289             :  */
     290           2 : local_stream_server_connection::~local_stream_server_connection()
     291             : {
     292           1 :     f_address.unlink();
     293           1 : }
     294             : 
     295             : 
     296             : /** \brief Check whether this connection is a listener.
     297             :  *
     298             :  * This function already returns true since a server is a listener.
     299             :  * This allows us to have our process_accept() function called instead
     300             :  * of the process_read().
     301             :  *
     302             :  * \return Always true since this is a listening server.
     303             :  */
     304          10 : bool local_stream_server_connection::is_listener() const
     305             : {
     306          10 :     return true;
     307             : }
     308             : 
     309             : 
     310             : /** \brief Retrieve the socket descriptor.
     311             :  *
     312             :  * This function returns the socket descriptor. It can be used to
     313             :  * tweak things on the socket such as making it non-blocking or
     314             :  * directly accessing the data.
     315             :  *
     316             :  * \return The socket descriptor.
     317             :  */
     318          19 : int local_stream_server_connection::get_socket() const
     319             : {
     320          19 :     return f_socket.get();
     321             : }
     322             : 
     323             : 
     324             : /** \brief Retrieve the maximum number of connections.
     325             :  *
     326             :  * This function returns the maximum number of connections that can
     327             :  * be accepted by the socket. This was set by the constructor and
     328             :  * it cannot be changed later.
     329             :  *
     330             :  * \return The maximum number of incoming connections.
     331             :  */
     332           0 : int local_stream_server_connection::get_max_connections() const
     333             : {
     334           0 :     return f_max_connections;
     335             : }
     336             : 
     337             : 
     338             : /** \brief Retrieve one new connection.
     339             :  *
     340             :  * This function will wait until a new connection arrives and returns a
     341             :  * new bio_client object for each new connection.
     342             :  *
     343             :  * If the socket is made non-blocking then the function may return without
     344             :  * a bio_client object (i.e. a null pointer instead.)
     345             :  *
     346             :  * \return A file descriptor representing the new connection socket.
     347             :  */
     348           1 : snap::raii_fd_t local_stream_server_connection::accept()
     349             : {
     350           1 :     struct sockaddr_un un;
     351           1 :     socklen_t len(sizeof(un));
     352             :     snap::raii_fd_t r(::accept(
     353           2 :               f_socket.get()
     354             :             , reinterpret_cast<sockaddr *>(&un)
     355           2 :             , &len));
     356           1 :     if(r == nullptr)
     357             :     {
     358           0 :         throw event_dispatcher_runtime_error("failed accepting a new AF_UNIX client");
     359             :     }
     360             : 
     361             :     // force a close on execve() to avoid sharing the socket in child
     362             :     // processes
     363             :     //
     364           1 :     if(f_close_on_exec)
     365             :     {
     366             :         // if this call fails, we ignore the error, but still log the event
     367             :         //
     368           1 :         if(fcntl(r.get(), F_SETFD, FD_CLOEXEC) != 0)
     369             :         {
     370           0 :             SNAP_LOG_WARNING
     371             :                 << "::accept(): an error occurred trying"
     372           0 :                    " to mark accepted AF_UNIX socket with FD_CLOEXEC."
     373             :                 << SNAP_LOG_SEND;
     374             :         }
     375             :     }
     376             : 
     377           1 :     return r;
     378             : }
     379             : 
     380             : 
     381             : /** \brief Return the current state of the close-on-exec flag.
     382             :  *
     383             :  * This function returns the current state of the close-on-exec flag. This
     384             :  * is the flag as defined in the contructor or by the set_close_on_exec()
     385             :  * function. It does not represent the status of the server socket nor
     386             :  * of the clients that were accept()'ed by this class.
     387             :  *
     388             :  * It will, however, be used whenever the accept() is called in the future.
     389             :  *
     390             :  * \return The current status of the close-on-exec flag.
     391             :  */
     392           0 : bool local_stream_server_connection::get_close_on_exec() const
     393             : {
     394           0 :     return f_close_on_exec;
     395             : }
     396             : 
     397             : 
     398             : /** \brief Change the close-on-exec flag for future accept() calls.
     399             :  *
     400             :  * This function allows you to change the close-on-exec flag after
     401             :  * you created a Unix server. This means you may say that the server
     402             :  * needs to be closed, but not the connections or vice versa.
     403             :  *
     404             :  * \param[in] yes  Whether the close-on-exec will be set on sockets
     405             :  * returned by the accept() function.
     406             :  */
     407           0 : void local_stream_server_connection::set_close_on_exec(bool yes)
     408             : {
     409           0 :     f_close_on_exec = yes;
     410           0 : }
     411             : 
     412             : 
     413             : /** \brief Retrieve the server IP address.
     414             :  *
     415             :  * This function returns the IP address used to bind the socket. This
     416             :  * is the address clients have to use to connect to the server unless
     417             :  * the address was set to all zeroes (0.0.0.0) in which case any user
     418             :  * can connect.
     419             :  *
     420             :  * The IP address cannot be changed.
     421             :  *
     422             :  * \return The server IP address.
     423             :  */
     424           0 : addr::unix local_stream_server_connection::get_addr() const
     425             : {
     426           0 :     return f_address;
     427             : }
     428             : 
     429             : 
     430             : 
     431             : 
     432             : 
     433           6 : } // namespace ed
     434             : // vim: ts=4 sw=4 et

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