LCOV - code coverage report
Current view: top level - eventdispatcher - tcp_server_client_connection.cpp (source / functions) Hit Total Coverage
Test: coverage.info Lines: 0 95 0.0 %
Date: 2019-08-10 01:48:51 Functions: 0 13 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : // Copyright (c) 2012-2019  Made to Order Software Corp.  All Rights Reserved
       2             : //
       3             : // https://snapwebsites.org/project/eventdispatcher
       4             : // contact@m2osw.com
       5             : //
       6             : // This program is free software; you can redistribute it and/or modify
       7             : // it under the terms of the GNU General Public License as published by
       8             : // the Free Software Foundation; either version 2 of the License, or
       9             : // (at your option) any later version.
      10             : //
      11             : // This program is distributed in the hope that it will be useful,
      12             : // but WITHOUT ANY WARRANTY; without even the implied warranty of
      13             : // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      14             : // GNU General Public License for more details.
      15             : //
      16             : // You should have received a copy of the GNU General Public License
      17             : // along with this program; if not, write to the Free Software
      18             : // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
      19             : 
      20             : /** \file
      21             :  * \brief Implementation of the Snap Communicator class.
      22             :  *
      23             :  * This class wraps the C poll() interface in a C++ object with many types
      24             :  * of objects:
      25             :  *
      26             :  * \li Server Connections; for software that want to offer a port to
      27             :  *     which clients can connect to; the server will call accept()
      28             :  *     once a new client connection is ready; this results in a
      29             :  *     Server/Client connection object
      30             :  * \li Client Connections; for software that want to connect to
      31             :  *     a server; these expect the IP address and port to connect to
      32             :  * \li Server/Client Connections; for the server when it accepts a new
      33             :  *     connection; in this case the server gets a socket from accept()
      34             :  *     and creates one of these objects to handle the connection
      35             :  *
      36             :  * Using the poll() function is the easiest and allows us to listen
      37             :  * on pretty much any number of sockets (on my server it is limited
      38             :  * at 16,768 and frankly over 1,000 we probably will start to have
      39             :  * real slowness issues on small VPN servers.)
      40             :  */
      41             : 
      42             : // self
      43             : //
      44             : #include    "eventdispatcher/tcp_server_client_connection.h"
      45             : 
      46             : #include    "eventdispatcher/exception.h"
      47             : 
      48             : 
      49             : // snaplogger lib
      50             : //
      51             : #include    <snaplogger/message.h>
      52             : 
      53             : 
      54             : // C lib
      55             : //
      56             : #include    <arpa/inet.h>
      57             : #include    <netdb.h>
      58             : 
      59             : 
      60             : // last include
      61             : //
      62             : #include    <snapdev/poison.h>
      63             : 
      64             : 
      65             : 
      66             : namespace ed
      67             : {
      68             : 
      69             : 
      70             : 
      71             : /** \brief Create a client connection created from an accept().
      72             :  *
      73             :  * This constructor initializes a client connection from a socket
      74             :  * that we received from an accept() call.
      75             :  *
      76             :  * The destructor will automatically close that socket on destruction.
      77             :  *
      78             :  * \param[in] client  The client that acecpt() returned.
      79             :  */
      80           0 : tcp_server_client_connection::tcp_server_client_connection(tcp_bio_client::pointer_t client)
      81           0 :     : f_client(client)
      82             : {
      83           0 : }
      84             : 
      85             : 
      86             : /** \brief Make sure the socket gets released.
      87             :  *
      88             :  * This destructor makes sure that the socket gets closed.
      89             :  */
      90           0 : tcp_server_client_connection::~tcp_server_client_connection()
      91             : {
      92           0 :     close();
      93           0 : }
      94             : 
      95             : 
      96             : /** \brief Read data from the TCP server client socket.
      97             :  *
      98             :  * This function reads as much data up to the specified amount
      99             :  * in \p count. The read data is saved in \p buf.
     100             :  *
     101             :  * \param[in,out] buf  The buffer where the data gets read.
     102             :  * \param[in] count  The maximum number of bytes to read in buf.
     103             :  *
     104             :  * \return The number of bytes read or -1 if an error occurred.
     105             :  */
     106           0 : ssize_t tcp_server_client_connection::read(void * buf, size_t count)
     107             : {
     108           0 :     if(!f_client)
     109             :     {
     110           0 :         errno = EBADF;
     111           0 :         return -1;
     112             :     }
     113           0 :     return f_client->read(reinterpret_cast<char *>(buf), count);
     114             : }
     115             : 
     116             : 
     117             : /** \brief Write data to this connection's socket.
     118             :  *
     119             :  * This function writes up to \p count bytes of data from \p buf
     120             :  * to this connection's socket.
     121             :  *
     122             :  * \warning
     123             :  * This write function may not always write all the data you are
     124             :  * trying to send to the remote connection. If you want to make
     125             :  * sure that all your data is written to the other connection,
     126             :  * you want to instead use the snap_tcp_server_client_buffer_connection
     127             :  * which overloads the write() function and saves the data to be
     128             :  * written to the socket in a buffer. The snap communicator run
     129             :  * loop is then responsible for sending all the data.
     130             :  *
     131             :  * \param[in] buf  The buffer of data to be written to the socket.
     132             :  * \param[in] count  The number of bytes the caller wants to write to the
     133             :  *                   conneciton.
     134             :  *
     135             :  * \return The number of bytes written to the socket or -1 if an error occurred.
     136             :  */
     137           0 : ssize_t tcp_server_client_connection::write(void const * buf, size_t count)
     138             : {
     139           0 :     if(!f_client)
     140             :     {
     141           0 :         errno = EBADF;
     142           0 :         return -1;
     143             :     }
     144           0 :     return f_client->write(reinterpret_cast<char const *>(buf), count);
     145             : }
     146             : 
     147             : 
     148             : /** \brief Close the socket of this connection.
     149             :  *
     150             :  * This function is automatically called whenever the object gets
     151             :  * destroyed (see destructor) or detects that the client closed
     152             :  * the network connection.
     153             :  *
     154             :  * Connections cannot be reopened.
     155             :  */
     156           0 : void tcp_server_client_connection::close()
     157             : {
     158           0 :     f_client.reset();
     159           0 : }
     160             : 
     161             : 
     162             : /** \brief Retrieve the socket of this connection.
     163             :  *
     164             :  * This function returns the socket defined in this connection.
     165             :  */
     166           0 : int tcp_server_client_connection::get_socket() const
     167             : {
     168           0 :     if(f_client == nullptr)
     169             :     {
     170             :         // client connection was closed
     171             :         //
     172           0 :         return -1;
     173             :     }
     174           0 :     return f_client->get_socket();
     175             : }
     176             : 
     177             : 
     178             : /** \brief Tell that we are always a reader.
     179             :  *
     180             :  * This function always returns true meaning that the connection is
     181             :  * always of a reader. In most cases this is safe because if nothing
     182             :  * is being written to you then poll() never returns so you do not
     183             :  * waste much time in have a TCP connection always marked as a
     184             :  * reader.
     185             :  *
     186             :  * \return The events to listen to for this connection.
     187             :  */
     188           0 : bool tcp_server_client_connection::is_reader() const
     189             : {
     190           0 :     return true;
     191             : }
     192             : 
     193             : 
     194             : /** \brief Retrieve a copy of the client's address.
     195             :  *
     196             :  * This function makes a copy of the address of this client connection
     197             :  * to the \p address parameter and returns the length.
     198             :  *
     199             :  * If the function returns zero, then the \p address buffer is not
     200             :  * modified and no address is defined in this connection.
     201             :  *
     202             :  * \param[out] address  The reference to an address variable where the
     203             :  *                      client's address gets copied.
     204             :  *
     205             :  * \return Return the length of the address which may be smaller than
     206             :  *         sizeof(address). If zero, then no address is defined.
     207             :  *
     208             :  * \sa get_addr()
     209             :  */
     210           0 : size_t tcp_server_client_connection::get_client_address(sockaddr_storage & address) const
     211             : {
     212             :     // make sure the address is defined and the socket open
     213             :     //
     214           0 :     if(const_cast<tcp_server_client_connection *>(this)->define_address() != 0)
     215             :     {
     216           0 :         return 0;
     217             :     }
     218             : 
     219           0 :     address = f_address;
     220           0 :     return f_length;
     221             : }
     222             : 
     223             : 
     224             : /** \brief Retrieve the address in the form of a string.
     225             :  *
     226             :  * Like the get_addr() of the tcp client and server classes, this
     227             :  * function returns the address in the form of a string which can
     228             :  * easily be used to log information and other similar tasks.
     229             :  *
     230             :  * \todo
     231             :  * Look at using libaddr for the convertion.
     232             :  *
     233             :  * \return The client's address in the form of a string.
     234             :  */
     235           0 : std::string tcp_server_client_connection::get_client_addr() const
     236             : {
     237             :     // make sure the address is defined and the socket open
     238             :     //
     239           0 :     if(!const_cast<tcp_server_client_connection *>(this)->define_address())
     240             :     {
     241           0 :         return std::string();
     242             :     }
     243             : 
     244           0 :     size_t const max_length(std::max(INET_ADDRSTRLEN, INET6_ADDRSTRLEN) + 1);
     245             : 
     246             : // in release mode this should not be dynamic (although the syntax is so
     247             : // the warning would happen), but in debug it is likely an alloca()
     248             : #pragma GCC diagnostic push
     249             : #pragma GCC diagnostic ignored "-Wvla"
     250             :     char buf[max_length];
     251             : #pragma GCC diagnostic pop
     252             : 
     253           0 :     char const * r(nullptr);
     254             : 
     255           0 :     if(f_address.ss_family == AF_INET)
     256             :     {
     257           0 :         r = inet_ntop(AF_INET, &reinterpret_cast<sockaddr_in const &>(f_address).sin_addr, buf, max_length);
     258             :     }
     259             :     else
     260             :     {
     261           0 :         r = inet_ntop(AF_INET6, &reinterpret_cast<sockaddr_in6 const &>(f_address).sin6_addr, buf, max_length);
     262             :     }
     263             : 
     264           0 :     if(r == nullptr)
     265             :     {
     266           0 :         int const e(errno);
     267           0 :         std::string err("inet_ntop() could not convert IP address (errno: ");
     268           0 :         err += std::to_string(e);
     269           0 :         err += " -- ";
     270           0 :         err += strerror(e);
     271           0 :         err += ").";
     272           0 :         SNAP_LOG_FATAL << err;
     273           0 :         throw event_dispatcher_runtime_error(err);
     274             :     }
     275             : 
     276           0 :     return buf;
     277             : }
     278             : 
     279             : 
     280             : /** \brief Retrieve the port.
     281             :  *
     282             :  * This function returns the port of the socket on our side.
     283             :  *
     284             :  * If the port is not available (not connected?), then -1 is returned.
     285             :  *
     286             :  * \return The client's port in host order.
     287             :  */
     288           0 : int tcp_server_client_connection::get_client_port() const
     289             : {
     290             :     // make sure the address is defined and the socket open
     291             :     //
     292           0 :     if(!const_cast<tcp_server_client_connection *>(this)->define_address())
     293             :     {
     294           0 :         return -1;
     295             :     }
     296             : 
     297           0 :     if(f_address.ss_family == AF_INET)
     298             :     {
     299           0 :         return ntohs(reinterpret_cast<sockaddr_in const &>(f_address).sin_port);
     300             :     }
     301             :     else
     302             :     {
     303           0 :         return ntohs(reinterpret_cast<sockaddr_in6 const &>(f_address).sin6_port);
     304             :     }
     305             : }
     306             : 
     307             : 
     308             : /** \brief Retrieve the address in the form of a string.
     309             :  *
     310             :  * Like the get_addr() of the tcp client and server classes, this
     311             :  * function returns the address in the form of a string which can
     312             :  * easily be used to log information and other similar tasks.
     313             :  *
     314             :  * \todo
     315             :  * Look at using libaddr for the convertion.
     316             :  *
     317             :  * \return The client's address in the form of a string.
     318             :  */
     319           0 : std::string tcp_server_client_connection::get_client_addr_port() const
     320             : {
     321             :     // get the current address and port
     322           0 :     std::string const addr(get_client_addr());
     323           0 :     int const port(get_client_port());
     324             : 
     325             :     // make sure they are defined
     326           0 :     if(addr.empty()
     327           0 :     || port < 0)
     328             :     {
     329           0 :         return std::string();
     330             :     }
     331             : 
     332             :     // calculate the result
     333           0 :     std::string buf;
     334           0 :     buf.reserve(addr.length() + (3 + 5));
     335           0 :     if(f_address.ss_family == AF_INET)
     336             :     {
     337           0 :         buf += addr;
     338           0 :         buf += ':';
     339             :     }
     340             :     else
     341             :     {
     342           0 :         buf += '[';
     343           0 :         buf += addr;
     344           0 :         buf += "]:";
     345             :     }
     346           0 :     buf += std::to_string(port);
     347             : 
     348           0 :     return buf;
     349             : }
     350             : 
     351             : 
     352             : /** \brief Retrieve the socket address if we have not done so yet.
     353             :  *
     354             :  * This function make sure that the f_address and f_length parameters are
     355             :  * defined. This is done by calling the getsockname() function.
     356             :  *
     357             :  * If f_length is still zero, then it is expected that address was not
     358             :  * yet read.
     359             :  *
     360             :  * Note that the function returns -1 if the socket is now -1 (i.e. the
     361             :  * connection is closed) whether or not the function worked before.
     362             :  *
     363             :  * \return false if the address cannot be defined, true otherwise
     364             :  */
     365           0 : bool tcp_server_client_connection::define_address()
     366             : {
     367           0 :     int const s(get_socket());
     368           0 :     if(s == -1)
     369             :     {
     370           0 :         return false;
     371             :     }
     372             : 
     373           0 :     if(f_length == 0)
     374             :     {
     375             :         // address not defined yet, retrieve with with getsockname()
     376             :         //
     377           0 :         f_length = sizeof(f_address);
     378           0 :         if(getsockname(s, reinterpret_cast<struct sockaddr *>(&f_address), &f_length) != 0)
     379             :         {
     380           0 :             int const e(errno);
     381             :             SNAP_LOG_ERROR
     382           0 :                 << "getsockname() failed retrieving IP address (errno: "
     383           0 :                 << e
     384           0 :                 << " -- "
     385           0 :                 << strerror(e)
     386           0 :                 << ").";
     387           0 :             f_length = 0;
     388           0 :             return false;
     389             :         }
     390           0 :         if(f_address.ss_family != AF_INET
     391           0 :         && f_address.ss_family != AF_INET6)
     392             :         {
     393             :             SNAP_LOG_ERROR
     394           0 :                 << "address family ("
     395           0 :                 << f_address.ss_family
     396           0 :                 << ") returned by getsockname() is not understood, it is neither an IPv4 nor IPv6.";
     397           0 :             f_length = 0;
     398           0 :             return false;
     399             :         }
     400           0 :         if(f_length < sizeof(f_address))
     401             :         {
     402             :             // reset the rest of the structure, just in case
     403             :             //
     404           0 :             memset(reinterpret_cast<char *>(&f_address) + f_length, 0, sizeof(f_address) - f_length);
     405             :         }
     406             :     }
     407             : 
     408           0 :     return true;
     409             : }
     410             : 
     411             : 
     412             : 
     413             : } // namespace ed
     414             : // vim: ts=4 sw=4 et

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