LCOV - code coverage report
Current view: top level - eventdispatcher - tcp_server.cpp (source / functions) Hit Total Coverage
Test: coverage.info Lines: 1 86 1.2 %
Date: 2019-08-10 01:48:51 Functions: 2 12 16.7 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : // Copyright (c) 2012-2019  Made to Order Software Corp.  All Rights Reserved
       2             : //
       3             : // https://snapwebsites.org/project/eventdispatcher
       4             : // contact@m2osw.com
       5             : //
       6             : // This program is free software; you can redistribute it and/or modify
       7             : // it under the terms of the GNU General Public License as published by
       8             : // the Free Software Foundation; either version 2 of the License, or
       9             : // (at your option) any later version.
      10             : //
      11             : // This program is distributed in the hope that it will be useful,
      12             : // but WITHOUT ANY WARRANTY; without even the implied warranty of
      13             : // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      14             : // GNU General Public License for more details.
      15             : //
      16             : // You should have received a copy of the GNU General Public License
      17             : // along with this program; if not, write to the Free Software
      18             : // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
      19             : 
      20             : /** \file
      21             :  * \brief Event dispatch class.
      22             :  *
      23             :  * Class used to handle events.
      24             :  */
      25             : 
      26             : // to get the POLLRDHUP definition
      27             : #ifndef _GNU_SOURCE
      28             : #define _GNU_SOURCE
      29             : #endif
      30             : 
      31             : 
      32             : // self
      33             : //
      34             : #include    "eventdispatcher/tcp_server.h"
      35             : 
      36             : #include    "eventdispatcher/exception.h"
      37             : 
      38             : 
      39             : // snaplogger lib
      40             : //
      41             : #include    <snaplogger/message.h>
      42             : 
      43             : 
      44             : // snapdev lib
      45             : //
      46             : #include    <snapdev/not_reached.h>
      47             : 
      48             : 
      49             : // C lib
      50             : //
      51             : #include    <poll.h>
      52             : 
      53             : 
      54             : // last include
      55             : //
      56             : #include    <snapdev/poison.h>
      57             : 
      58             : 
      59             : 
      60             : namespace ed
      61             : {
      62             : 
      63             : 
      64             : 
      65             : /** \brief Initialize the server and start listening for connections.
      66             :  *
      67             :  * The server constructor creates a socket, binds it, and then listen to it.
      68             :  *
      69             :  * By default the server accepts a maximum of \p max_connections (set to
      70             :  * 0 or less to get the default tcp_server::MAX_CONNECTIONS) in its waiting queue.
      71             :  * If you use the server and expect a low connection rate, you may want to
      72             :  * reduce the count to 5. Although some very busy servers use larger numbers.
      73             :  * This value gets clamped to a minimum of 5 and a maximum of 1,000.
      74             :  *
      75             :  * Note that the maximum number of connections is actually limited to
      76             :  * /proc/sys/net/core/somaxconn connections. This number is generally 128 
      77             :  * in 2016. So the  super high limit of 1,000 is anyway going to be ignored
      78             :  * by the OS.
      79             :  *
      80             :  * The address is made non-reusable (which is the default for TCP sockets.)
      81             :  * It is possible to mark the server address as immediately reusable by
      82             :  * setting the \p reuse_addr to true.
      83             :  *
      84             :  * By default the server is marked as "keepalive". You can turn it off
      85             :  * using the keepalive() function with false.
      86             :  *
      87             :  * \exception tcp_client_server_parameter_error
      88             :  * This exception is raised if the address parameter is an empty string or
      89             :  * otherwise an invalid IP address, or if the port is out of range.
      90             :  *
      91             :  * \exception tcp_client_server_runtime_error
      92             :  * This exception is raised if the socket cannot be created, bound to
      93             :  * the specified IP address and port, or listen() fails on the socket.
      94             :  *
      95             :  * \param[in] addr  The address to listen on. It may be set to "0.0.0.0".
      96             :  * \param[in] port  The port to listen on.
      97             :  * \param[in] max_connections  The number of connections to keep in the listen queue.
      98             :  * \param[in] reuse_addr  Whether to mark the socket with the SO_REUSEADDR flag.
      99             :  * \param[in] auto_close  Automatically close the client socket in accept and the destructor.
     100             :  */
     101           0 : tcp_server::tcp_server(std::string const & addr, int port, int max_connections, bool reuse_addr, bool auto_close)
     102           0 :     : f_max_connections(max_connections <= 0 ? MAX_CONNECTIONS : max_connections)
     103             :     //, f_socket(-1) -- auto-init
     104             :     , f_port(port)
     105             :     , f_addr(addr)
     106             :     //, f_accepted_socket(-1) -- auto-init
     107             :     //, f_keepalive(true) -- auto-init
     108           0 :     , f_auto_close(auto_close)
     109             : {
     110           0 :     if(f_addr.empty())
     111             :     {
     112           0 :         throw event_dispatcher_invalid_parameter("the address cannot be an empty string.");
     113             :     }
     114           0 :     if(f_port < 0 || f_port >= 65536)
     115             :     {
     116           0 :         throw event_dispatcher_invalid_parameter("invalid port for a client socket.");
     117             :     }
     118           0 :     if(f_max_connections < 5)
     119             :     {
     120           0 :         f_max_connections = 5;
     121             :     }
     122           0 :     else if(f_max_connections > 1000)
     123             :     {
     124           0 :         f_max_connections = 1000;
     125             :     }
     126             : 
     127             :     addrinfo hints;
     128           0 :     memset(&hints, 0, sizeof(hints));
     129           0 :     hints.ai_family = AF_UNSPEC;
     130           0 :     hints.ai_socktype = SOCK_STREAM;
     131           0 :     hints.ai_protocol = IPPROTO_TCP;
     132           0 :     std::string port_str(std::to_string(f_port));
     133           0 :     addrinfo * addrinfo(nullptr);
     134           0 :     int const r(getaddrinfo(addr.c_str(), port_str.c_str(), &hints, &addrinfo));
     135           0 :     raii_addrinfo_t addr_info(addrinfo);
     136           0 :     if(r != 0
     137           0 :     || addrinfo == nullptr)
     138             :     {
     139           0 :         throw event_dispatcher_runtime_error("invalid address or port: \"" + addr + ":" + port_str + "\"");
     140             :     }
     141             : 
     142           0 :     f_socket = socket(addr_info.get()->ai_family, SOCK_STREAM, IPPROTO_TCP);
     143           0 :     if(f_socket < 0)
     144             :     {
     145           0 :         int const e(errno);
     146           0 :         std::string err("socket() failed to create a socket descriptor (errno: ");
     147           0 :         err += std::to_string(e);
     148           0 :         err += " -- ";
     149           0 :         err += strerror(e);
     150           0 :         err += ")";
     151           0 :         throw event_dispatcher_runtime_error("could not create socket for client");
     152             :     }
     153             : 
     154             :     // this should be optional as reusing an address for TCP/IP is not 100% safe
     155           0 :     if(reuse_addr)
     156             :     {
     157             :         // try to mark the socket address as immediately reusable
     158             :         // if this fails, we ignore the error (TODO log an INFO message)
     159           0 :         int optval(1);
     160           0 :         socklen_t const optlen(sizeof(optval));
     161           0 :         snap::NOTUSED(setsockopt(f_socket, SOL_SOCKET, SO_REUSEADDR, &optval, optlen));
     162             :     }
     163             : 
     164           0 :     if(bind(f_socket, addr_info.get()->ai_addr, addr_info.get()->ai_addrlen) < 0)
     165             :     {
     166           0 :         close(f_socket);
     167           0 :         throw event_dispatcher_runtime_error("could not bind the socket to \"" + f_addr + "\"");
     168             :     }
     169             : 
     170             :     // start listening, we expect the caller to then call accept() to
     171             :     // acquire connections
     172           0 :     if(listen(f_socket, f_max_connections) < 0)
     173             :     {
     174           0 :         close(f_socket);
     175           0 :         throw event_dispatcher_runtime_error("could not listen to the socket bound to \"" + f_addr + "\"");
     176             :     }
     177           0 : }
     178             : 
     179             : 
     180             : /** \brief Clean up the server sockets.
     181             :  *
     182             :  * This function ensures that the server sockets get cleaned up.
     183             :  *
     184             :  * If the \p auto_close parameter was set to true in the constructor, then
     185             :  * the last accepter socket gets closed by this function.
     186             :  *
     187             :  * \note
     188             :  * DO NOT use the shutdown() call since we may end up forking and using
     189             :  * that connection in the child.
     190             :  */
     191           0 : tcp_server::~tcp_server()
     192             : {
     193           0 :     close(f_socket);
     194           0 :     if(f_auto_close && f_accepted_socket != -1)
     195             :     {
     196           0 :         close(f_accepted_socket);
     197             :     }
     198           0 : }
     199             : 
     200             : 
     201             : /** \brief Retrieve the socket descriptor.
     202             :  *
     203             :  * This function returns the socket descriptor. It can be used to
     204             :  * tweak things on the socket such as making it non-blocking or
     205             :  * directly accessing the data.
     206             :  *
     207             :  * \return The socket descriptor.
     208             :  */
     209           0 : int tcp_server::get_socket() const
     210             : {
     211           0 :     return f_socket;
     212             : }
     213             : 
     214             : 
     215             : /** \brief Retrieve the maximum number of connections.
     216             :  *
     217             :  * This function returns the maximum number of connections that can
     218             :  * be accepted by the socket. This was set by the constructor and
     219             :  * it cannot be changed later.
     220             :  *
     221             :  * \return The maximum number of incoming connections.
     222             :  */
     223           0 : int tcp_server::get_max_connections() const
     224             : {
     225           0 :     return f_max_connections;
     226             : }
     227             : 
     228             : 
     229             : /** \brief Return the server port.
     230             :  *
     231             :  * This function returns the port the server was created with. This port
     232             :  * is exactly what the server currently uses. It cannot be changed.
     233             :  *
     234             :  * \return The server port.
     235             :  */
     236           0 : int tcp_server::get_port() const
     237             : {
     238           0 :     return f_port;
     239             : }
     240             : 
     241             : 
     242             : /** \brief Retrieve the server IP address.
     243             :  *
     244             :  * This function returns the IP address used to bind the socket. This
     245             :  * is the address clients have to use to connect to the server unless
     246             :  * the address was set to all zeroes (0.0.0.0) in which case any user
     247             :  * can connect.
     248             :  *
     249             :  * The IP address cannot be changed.
     250             :  *
     251             :  * \return The server IP address.
     252             :  */
     253           0 : std::string tcp_server::get_addr() const
     254             : {
     255           0 :     return f_addr;
     256             : }
     257             : 
     258             : 
     259             : /** \brief Return the current status of the keepalive flag.
     260             :  *
     261             :  * This function returns the current status of the keepalive flag. This
     262             :  * flag is set to true by default (in the constructor.) It can be
     263             :  * changed with the keepalive() function.
     264             :  *
     265             :  * The flag is used to mark new connections with the SO_KEEPALIVE flag.
     266             :  * This is used whenever a service may take a little to long to answer
     267             :  * and avoid losing the TCP connection before the answer is sent to
     268             :  * the client.
     269             :  *
     270             :  * \return The current status of the keepalive flag.
     271             :  */
     272           0 : bool tcp_server::get_keepalive() const
     273             : {
     274           0 :     return f_keepalive;
     275             : }
     276             : 
     277             : 
     278             : /** \brief Set the keepalive flag.
     279             :  *
     280             :  * This function sets the keepalive flag to either true (i.e. mark connection
     281             :  * sockets with the SO_KEEPALIVE flag) or false. The default is true (as set
     282             :  * in the constructor,) because in most cases this is a feature people want.
     283             :  *
     284             :  * \param[in] yes  Whether to keep new connections alive even when no traffic
     285             :  * goes through.
     286             :  */
     287           0 : void tcp_server::set_keepalive(bool yes)
     288             : {
     289           0 :     f_keepalive = yes;
     290           0 : }
     291             : 
     292             : 
     293             : /** \brief Accept a connection.
     294             :  *
     295             :  * A TCP server accepts incoming connections. This call is a blocking call.
     296             :  * If no connections are available on the line, then the call blocks until
     297             :  * a connection becomes available.
     298             :  *
     299             :  * To prevent being blocked by this call you can either check the status of
     300             :  * the file descriptor (use the get_socket() function to retrieve the
     301             :  * descriptor and use an appropriate wait with 0 as a timeout,) or transform
     302             :  * the socket in a non-blocking socket (not tested, though.)
     303             :  *
     304             :  * This TCP socket implementation is expected to be used in one of two ways:
     305             :  *
     306             :  * (1) the main server accepts connections and then fork()'s to handle the
     307             :  * transaction with the client, in that case we want to set the \p auto_close
     308             :  * parameter of the constructor to true so the accept() function automatically
     309             :  * closes the last accepted socket.
     310             :  *
     311             :  * (2) the main server keeps a set of connections and handles them alongside
     312             :  * the main server connection. Although there are limits to what you can do
     313             :  * in this way, it is very efficient, but this also means the accept() call
     314             :  * cannot close the last accepted socket since the rest of the software may
     315             :  * still be working on it.
     316             :  *
     317             :  * The function returns a client/server socket. This is the socket one can
     318             :  * use to communicate with the client that just connected to the server. This
     319             :  * descriptor can be written to or read from.
     320             :  *
     321             :  * This function is the one that applies the keepalive flag to the
     322             :  * newly accepted socket.
     323             :  *
     324             :  * \note
     325             :  * If you prevent SIGCHLD from stopping your code, you may want to allow it
     326             :  * when calling this function (that is, if you're interested in getting that
     327             :  * information immediately, otherwise it is cleaner to always block those
     328             :  * signals.)
     329             :  *
     330             :  * \note
     331             :  * DO NOT use the shutdown() call since we may end up forking and using
     332             :  * that connection in the child.
     333             :  *
     334             :  * \param[in] max_wait_ms  The maximum number of milliseconds to wait for
     335             :  *            a message. If set to -1 (the default), accept() will block
     336             :  *            indefintely.
     337             :  *
     338             :  * \return A client socket descriptor or -1 if an error occured, -2 if timeout and max_wait is set.
     339             :  */
     340           0 : int tcp_server::accept( int const max_wait_ms )
     341             : {
     342             :     // auto-close?
     343           0 :     if(f_auto_close && f_accepted_socket != -1)
     344             :     {
     345             :         // if the close is interrupted, make sure we try again otherwise
     346             :         // we could lose that stream until next restart (this could happen
     347             :         // if you have SIGCHLD)
     348           0 :         if(close(f_accepted_socket) == -1)
     349             :         {
     350           0 :             if(errno == EINTR)
     351             :             {
     352           0 :                 close(f_accepted_socket);
     353             :             }
     354             :         }
     355             :     }
     356           0 :     f_accepted_socket = -1;
     357             : 
     358           0 :     if( max_wait_ms > -1 )
     359             :     {
     360             :         pollfd fd;
     361           0 :         fd.events = POLLIN | POLLPRI | POLLRDHUP;
     362           0 :         fd.fd = f_socket;
     363           0 :         int const retval(poll(&fd, 1, max_wait_ms));
     364             : 
     365             : // on newer system each input of select() must be a distinct fd_set...
     366             : //        fd_set s;
     367             : //
     368             : //        FD_ZERO(&s);
     369             : //#pragma GCC diagnostic push
     370             : //#pragma GCC diagnostic ignored "-Wold-style-cast"
     371             : //        FD_SET(f_socket, &s);
     372             : //#pragma GCC diagnostic pop
     373             : //
     374             : //        struct timeval timeout;
     375             : //        timeout.tv_sec = max_wait_ms / 1000;
     376             : //        timeout.tv_usec = (max_wait_ms % 1000) * 1000;
     377             : //        int const retval = select(f_socket + 1, &s, nullptr, &s, &timeout);
     378             : 
     379           0 :         if( retval == -1 )
     380             :         {
     381             :             // error
     382             :             //
     383           0 :             return -1;
     384             :         }
     385           0 :         else if( retval == 0 )
     386             :         {
     387             :             // timeout
     388             :             //
     389           0 :             return -2;
     390             :         }
     391             :     }
     392             : 
     393             :     // accept the next connection
     394             :     //
     395             :     struct sockaddr_in accepted_addr;
     396           0 :     socklen_t addr_len(sizeof(accepted_addr));
     397           0 :     memset(&accepted_addr, 0, sizeof(accepted_addr));
     398           0 :     f_accepted_socket = ::accept(f_socket, reinterpret_cast<struct sockaddr *>(&accepted_addr), &addr_len);
     399             : 
     400             :     // mark the new connection with the SO_KEEPALIVE flag
     401             :     //
     402           0 :     if(f_accepted_socket != -1 && f_keepalive)
     403             :     {
     404             :         // if this fails, we ignore the error, but still log the event
     405             :         //
     406           0 :         int optval(1);
     407           0 :         socklen_t const optlen(sizeof(optval));
     408           0 :         if(setsockopt(f_accepted_socket, SOL_SOCKET, SO_KEEPALIVE, &optval, optlen) != 0)
     409             :         {
     410             :             SNAP_LOG_WARNING
     411             :                 << "tcp_server::accept(): an error occurred trying to mark"
     412           0 :                    " accepted socket with SO_KEEPALIVE.";
     413             :         }
     414             :     }
     415             : 
     416           0 :     return f_accepted_socket;
     417             : }
     418             : 
     419             : 
     420             : /** \brief Retrieve the last accepted socket descriptor.
     421             :  *
     422             :  * This function returns the last accepted socket descriptor as retrieved by
     423             :  * accept(). If accept() was never called or failed, then this returns -1.
     424             :  *
     425             :  * Note that it is possible that the socket was closed in between in which
     426             :  * case this value is going to be an invalid socket.
     427             :  *
     428             :  * \return The last accepted socket descriptor.
     429             :  */
     430           0 : int tcp_server::get_last_accepted_socket() const
     431             : {
     432           0 :     return f_accepted_socket;
     433             : }
     434             : 
     435             : 
     436             : 
     437           6 : } // namespace ed
     438             : // vim: ts=4 sw=4 et

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