LCOV - code coverage report
Current view: top level - eventdispatcher - tcp_server_client_message_connection.cpp (source / functions) Hit Total Coverage
Test: coverage.info Lines: 1 64 1.6 %
Date: 2019-08-08 02:52:36 Functions: 2 6 33.3 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : // Copyright (c) 2012-2019  Made to Order Software Corp.  All Rights Reserved
       2             : //
       3             : // This program is free software; you can redistribute it and/or modify
       4             : // it under the terms of the GNU General Public License as published by
       5             : // the Free Software Foundation; either version 2 of the License, or
       6             : // (at your option) any later version.
       7             : //
       8             : // This program is distributed in the hope that it will be useful,
       9             : // but WITHOUT ANY WARRANTY; without even the implied warranty of
      10             : // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      11             : // GNU General Public License for more details.
      12             : //
      13             : // You should have received a copy of the GNU General Public License
      14             : // along with this program; if not, write to the Free Software
      15             : // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
      16             : 
      17             : /** \file
      18             :  * \brief Implementation of the Snap Communicator class.
      19             :  *
      20             :  * This class wraps the C poll() interface in a C++ object with many types
      21             :  * of objects:
      22             :  *
      23             :  * \li Server Connections; for software that want to offer a port to
      24             :  *     which clients can connect to; the server will call accept()
      25             :  *     once a new client connection is ready; this results in a
      26             :  *     Server/Client connection object
      27             :  * \li Client Connections; for software that want to connect to
      28             :  *     a server; these expect the IP address and port to connect to
      29             :  * \li Server/Client Connections; for the server when it accepts a new
      30             :  *     connection; in this case the server gets a socket from accept()
      31             :  *     and creates one of these objects to handle the connection
      32             :  *
      33             :  * Using the poll() function is the easiest and allows us to listen
      34             :  * on pretty much any number of sockets (on my server it is limited
      35             :  * at 16,768 and frankly over 1,000 we probably will start to have
      36             :  * real slowness issues on small VPN servers.)
      37             :  */
      38             : 
      39             : // self
      40             : //
      41             : #include "eventdispatcher/tcp_server_client_message_connection.h"
      42             : 
      43             : #include "eventdispatcher/exception.h"
      44             : 
      45             : 
      46             : // snaplogger lib
      47             : //
      48             : #include "snaplogger/message.h"
      49             : 
      50             : 
      51             : // C lib
      52             : //
      53             : #include <arpa/inet.h>
      54             : #include <sys/socket.h>
      55             : 
      56             : 
      57             : // last include
      58             : //
      59             : #include <snapdev/poison.h>
      60             : 
      61             : 
      62             : 
      63             : namespace ed
      64             : {
      65             : 
      66             : 
      67             : 
      68             : /** \brief Initializes a client to read messages from a socket.
      69             :  *
      70             :  * This implementation creates a message in/out client.
      71             :  * This is the most useful client in our Snap! Communicator
      72             :  * as it directly sends and receives messages.
      73             :  *
      74             :  * \todo
      75             :  * Convert the socket address to string using libaddr.
      76             :  *
      77             :  * \param[in] client  The client representing the in/out socket.
      78             :  */
      79           0 : tcp_server_client_message_connection::tcp_server_client_message_connection(tcp_bio_client::pointer_t client)
      80           0 :     : tcp_server_client_buffer_connection(client)
      81             : {
      82             :     // TODO: somehow the port seems wrong (i.e. all connections return the same port)
      83             : 
      84             :     // make sure the socket is defined and well
      85             :     //
      86           0 :     int const socket(client->get_socket());
      87           0 :     if(socket < 0)
      88             :     {
      89             :         SNAP_LOG_ERROR
      90           0 :             << "called with a closed client connection.";
      91           0 :         throw std::runtime_error("tcp_server_client_message_connection() called with a closed client connection.");
      92             :     }
      93             : 
      94           0 :     struct sockaddr_storage address = sockaddr_storage();
      95           0 :     socklen_t length(sizeof(address));
      96           0 :     if(getpeername(socket, reinterpret_cast<struct sockaddr *>(&address), &length) != 0)
      97             :     {
      98           0 :         int const e(errno);
      99             :         SNAP_LOG_ERROR
     100           0 :             << "getpeername() failed retrieving IP address (errno: "
     101           0 :             << e
     102           0 :             << " -- "
     103           0 :             << strerror(e)
     104           0 :             << ").";
     105           0 :         throw std::runtime_error("getpeername() failed to retrieve IP address in tcp_server_client_message_connection()");
     106             :     }
     107           0 :     if(address.ss_family != AF_INET
     108           0 :     && address.ss_family != AF_INET6)
     109             :     {
     110             :         SNAP_LOG_ERROR
     111           0 :             << "address family ("
     112           0 :             << address.ss_family
     113           0 :             << ") returned by getpeername() is not understood, it is neither an IPv4 nor IPv6.";
     114           0 :         throw std::runtime_error("getpeername() returned an address which is not understood in tcp_server_client_message_connection()");
     115             :     }
     116           0 :     if(length < sizeof(address))
     117             :     {
     118             :         // reset the rest of the structure, just in case
     119           0 :         memset(reinterpret_cast<char *>(&address) + length, 0, sizeof(address) - length);
     120             :     }
     121             : 
     122           0 :     constexpr size_t max_length(std::max(INET_ADDRSTRLEN, INET6_ADDRSTRLEN) + 1);
     123             : 
     124             : // in release mode this should not be dynamic (although the syntax is so
     125             : // the warning would happen), but in debug it is likely an alloca()
     126             : //
     127             : #pragma GCC diagnostic push
     128             : #pragma GCC diagnostic ignored "-Wvla"
     129             :     char buf[max_length];
     130             : #pragma GCC diagnostic pop
     131             : 
     132           0 :     char const * r(nullptr);
     133             : 
     134           0 :     if(address.ss_family == AF_INET)
     135             :     {
     136           0 :         r = inet_ntop(AF_INET, &reinterpret_cast<struct sockaddr_in const &>(address).sin_addr, buf, max_length);
     137             :     }
     138             :     else
     139             :     {
     140           0 :         r = inet_ntop(AF_INET6, &reinterpret_cast<struct sockaddr_in6 const &>(address).sin6_addr, buf, max_length);
     141             :     }
     142             : 
     143           0 :     if(r == nullptr)
     144             :     {
     145           0 :         int const e(errno);
     146           0 :         std::string err("inet_ntop() could not convert IP address (errno: ");
     147           0 :         err += std::to_string(e);
     148           0 :         err += " -- ";
     149           0 :         err += strerror(e);
     150           0 :         err += ").";
     151           0 :         SNAP_LOG_FATAL << err;
     152           0 :         throw event_dispatcher_runtime_error(err);
     153             :     }
     154             : 
     155           0 :     if(address.ss_family == AF_INET)
     156             :     {
     157           0 :         f_remote_address = buf;
     158           0 :         f_remote_address += ':';
     159           0 :         f_remote_address += std::to_string(static_cast<int>(ntohs(reinterpret_cast<sockaddr_in const &>(address).sin_port)));
     160             :     }
     161             :     else
     162             :     {
     163           0 :         f_remote_address = "[";
     164           0 :         f_remote_address += buf;
     165           0 :         f_remote_address += "]:";
     166           0 :         f_remote_address += std::to_string(static_cast<int>(ntohs(reinterpret_cast<sockaddr_in6 const &>(address).sin6_port)));
     167             :     }
     168           0 : }
     169             : 
     170             : 
     171             : /** \brief Process a line (string) just received.
     172             :  *
     173             :  * The function parses the line as a message (snap_communicator_message)
     174             :  * and then calls the process_message() function if the line was valid.
     175             :  *
     176             :  * \param[in] line  The line of text that was just read.
     177             :  */
     178           0 : void tcp_server_client_message_connection::process_line(std::string const & line)
     179             : {
     180             :     // empty lines should not occur, but just in case, just ignore
     181           0 :     if(line.empty())
     182             :     {
     183           0 :         return;
     184             :     }
     185             : 
     186           0 :     message msg;
     187           0 :     if(msg.from_message(line))
     188             :     {
     189           0 :         dispatch_message(msg);
     190             :     }
     191             :     else
     192             :     {
     193             :         // TODO: what to do here? This could because the version changed
     194             :         //       and the messages are not compatible anymore.
     195             :         //
     196             :         SNAP_LOG_ERROR
     197           0 :             << "process_line() was asked to process an invalid message ("
     198           0 :             << line
     199           0 :             << ")";
     200             :     }
     201             : }
     202             : 
     203             : 
     204             : /** \brief Send a message.
     205             :  *
     206             :  * This function sends a message to the client on the other side
     207             :  * of this connection.
     208             :  *
     209             :  * \exception event_dispatcher_runtime_error
     210             :  * This function throws this exception if the write() to the pipe
     211             :  * fails to write the entire message. This should only happen if
     212             :  * the pipe gets severed.
     213             :  *
     214             :  * \param[in] message  The message to be processed.
     215             :  * \param[in] cache  Whether to cache the message if there is no connection.
     216             :  *                   (Ignore because a client socket has to be there until
     217             :  *                   closed and then it can't be reopened by the server.)
     218             :  *
     219             :  * \return Always true, although if an error occurs the function throws.
     220             :  */
     221           0 : bool tcp_server_client_message_connection::send_message(message const & msg, bool cache)
     222             : {
     223           0 :     snap::NOTUSED(cache);
     224             : 
     225             :     // transform the message to a string and write to the socket
     226             :     // the writing is asynchronous so the message is saved in a cache
     227             :     // and transferred only later when the run() loop is hit again
     228             :     //
     229           0 :     std::string buf(msg.to_message());
     230           0 :     buf += '\n';
     231           0 :     return write(buf.c_str(), buf.length()) == static_cast<ssize_t>(buf.length());
     232             : }
     233             : 
     234             : 
     235             : /** \brief Retrieve the remote address information.
     236             :  *
     237             :  * This function can be used to retrieve the remove address and port
     238             :  * information as was specified on the constructor. These can be used
     239             :  * to find this specific connection at a later time or create another
     240             :  * connection.
     241             :  *
     242             :  * For example, you may get 192.168.2.17:4040.
     243             :  *
     244             :  * The function works even after the socket gets closed as we save
     245             :  * the remote address and port in a string just after the connection
     246             :  * was established.
     247             :  *
     248             :  * \warning
     249             :  * This function returns BOTH: the address and the port.
     250             :  *
     251             :  * \note
     252             :  * These parameters are the same as what was passed to the constructor,
     253             :  * only both will have been converted to numbers. So for example when
     254             :  * you used "localhost", here you get "::1" or "127.0.0.1" for the
     255             :  * address.
     256             :  *
     257             :  * \return The remote host address and connection port.
     258             :  */
     259           0 : std::string const & tcp_server_client_message_connection::get_remote_address() const
     260             : {
     261           0 :     return f_remote_address;
     262             : }
     263             : 
     264             : 
     265             : 
     266           6 : } // namespace ed
     267             : // vim: ts=4 sw=4 et

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