LCOV - code coverage report
Current view: top level - eventdispatcher - tcp_server_client_connection.cpp (source / functions) Hit Total Coverage
Test: coverage.info Lines: 0 95 0.0 %
Date: 2019-08-08 02:52:36 Functions: 0 13 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : // Copyright (c) 2012-2019  Made to Order Software Corp.  All Rights Reserved
       2             : //
       3             : // This program is free software; you can redistribute it and/or modify
       4             : // it under the terms of the GNU General Public License as published by
       5             : // the Free Software Foundation; either version 2 of the License, or
       6             : // (at your option) any later version.
       7             : //
       8             : // This program is distributed in the hope that it will be useful,
       9             : // but WITHOUT ANY WARRANTY; without even the implied warranty of
      10             : // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      11             : // GNU General Public License for more details.
      12             : //
      13             : // You should have received a copy of the GNU General Public License
      14             : // along with this program; if not, write to the Free Software
      15             : // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
      16             : 
      17             : /** \file
      18             :  * \brief Implementation of the Snap Communicator class.
      19             :  *
      20             :  * This class wraps the C poll() interface in a C++ object with many types
      21             :  * of objects:
      22             :  *
      23             :  * \li Server Connections; for software that want to offer a port to
      24             :  *     which clients can connect to; the server will call accept()
      25             :  *     once a new client connection is ready; this results in a
      26             :  *     Server/Client connection object
      27             :  * \li Client Connections; for software that want to connect to
      28             :  *     a server; these expect the IP address and port to connect to
      29             :  * \li Server/Client Connections; for the server when it accepts a new
      30             :  *     connection; in this case the server gets a socket from accept()
      31             :  *     and creates one of these objects to handle the connection
      32             :  *
      33             :  * Using the poll() function is the easiest and allows us to listen
      34             :  * on pretty much any number of sockets (on my server it is limited
      35             :  * at 16,768 and frankly over 1,000 we probably will start to have
      36             :  * real slowness issues on small VPN servers.)
      37             :  */
      38             : 
      39             : // self
      40             : //
      41             : #include "eventdispatcher/tcp_server_client_connection.h"
      42             : 
      43             : #include "eventdispatcher/exception.h"
      44             : 
      45             : 
      46             : // snaplogger lib
      47             : //
      48             : #include "snaplogger/message.h"
      49             : 
      50             : 
      51             : // C lib
      52             : //
      53             : #include <arpa/inet.h>
      54             : #include <netdb.h>
      55             : 
      56             : 
      57             : // last include
      58             : //
      59             : #include <snapdev/poison.h>
      60             : 
      61             : 
      62             : 
      63             : namespace ed
      64             : {
      65             : 
      66             : 
      67             : 
      68             : /** \brief Create a client connection created from an accept().
      69             :  *
      70             :  * This constructor initializes a client connection from a socket
      71             :  * that we received from an accept() call.
      72             :  *
      73             :  * The destructor will automatically close that socket on destruction.
      74             :  *
      75             :  * \param[in] client  The client that acecpt() returned.
      76             :  */
      77           0 : tcp_server_client_connection::tcp_server_client_connection(tcp_bio_client::pointer_t client)
      78           0 :     : f_client(client)
      79             : {
      80           0 : }
      81             : 
      82             : 
      83             : /** \brief Make sure the socket gets released.
      84             :  *
      85             :  * This destructor makes sure that the socket gets closed.
      86             :  */
      87           0 : tcp_server_client_connection::~tcp_server_client_connection()
      88             : {
      89           0 :     close();
      90           0 : }
      91             : 
      92             : 
      93             : /** \brief Read data from the TCP server client socket.
      94             :  *
      95             :  * This function reads as much data up to the specified amount
      96             :  * in \p count. The read data is saved in \p buf.
      97             :  *
      98             :  * \param[in,out] buf  The buffer where the data gets read.
      99             :  * \param[in] count  The maximum number of bytes to read in buf.
     100             :  *
     101             :  * \return The number of bytes read or -1 if an error occurred.
     102             :  */
     103           0 : ssize_t tcp_server_client_connection::read(void * buf, size_t count)
     104             : {
     105           0 :     if(!f_client)
     106             :     {
     107           0 :         errno = EBADF;
     108           0 :         return -1;
     109             :     }
     110           0 :     return f_client->read(reinterpret_cast<char *>(buf), count);
     111             : }
     112             : 
     113             : 
     114             : /** \brief Write data to this connection's socket.
     115             :  *
     116             :  * This function writes up to \p count bytes of data from \p buf
     117             :  * to this connection's socket.
     118             :  *
     119             :  * \warning
     120             :  * This write function may not always write all the data you are
     121             :  * trying to send to the remote connection. If you want to make
     122             :  * sure that all your data is written to the other connection,
     123             :  * you want to instead use the snap_tcp_server_client_buffer_connection
     124             :  * which overloads the write() function and saves the data to be
     125             :  * written to the socket in a buffer. The snap communicator run
     126             :  * loop is then responsible for sending all the data.
     127             :  *
     128             :  * \param[in] buf  The buffer of data to be written to the socket.
     129             :  * \param[in] count  The number of bytes the caller wants to write to the
     130             :  *                   conneciton.
     131             :  *
     132             :  * \return The number of bytes written to the socket or -1 if an error occurred.
     133             :  */
     134           0 : ssize_t tcp_server_client_connection::write(void const * buf, size_t count)
     135             : {
     136           0 :     if(!f_client)
     137             :     {
     138           0 :         errno = EBADF;
     139           0 :         return -1;
     140             :     }
     141           0 :     return f_client->write(reinterpret_cast<char const *>(buf), count);
     142             : }
     143             : 
     144             : 
     145             : /** \brief Close the socket of this connection.
     146             :  *
     147             :  * This function is automatically called whenever the object gets
     148             :  * destroyed (see destructor) or detects that the client closed
     149             :  * the network connection.
     150             :  *
     151             :  * Connections cannot be reopened.
     152             :  */
     153           0 : void tcp_server_client_connection::close()
     154             : {
     155           0 :     f_client.reset();
     156           0 : }
     157             : 
     158             : 
     159             : /** \brief Retrieve the socket of this connection.
     160             :  *
     161             :  * This function returns the socket defined in this connection.
     162             :  */
     163           0 : int tcp_server_client_connection::get_socket() const
     164             : {
     165           0 :     if(f_client == nullptr)
     166             :     {
     167             :         // client connection was closed
     168             :         //
     169           0 :         return -1;
     170             :     }
     171           0 :     return f_client->get_socket();
     172             : }
     173             : 
     174             : 
     175             : /** \brief Tell that we are always a reader.
     176             :  *
     177             :  * This function always returns true meaning that the connection is
     178             :  * always of a reader. In most cases this is safe because if nothing
     179             :  * is being written to you then poll() never returns so you do not
     180             :  * waste much time in have a TCP connection always marked as a
     181             :  * reader.
     182             :  *
     183             :  * \return The events to listen to for this connection.
     184             :  */
     185           0 : bool tcp_server_client_connection::is_reader() const
     186             : {
     187           0 :     return true;
     188             : }
     189             : 
     190             : 
     191             : /** \brief Retrieve a copy of the client's address.
     192             :  *
     193             :  * This function makes a copy of the address of this client connection
     194             :  * to the \p address parameter and returns the length.
     195             :  *
     196             :  * If the function returns zero, then the \p address buffer is not
     197             :  * modified and no address is defined in this connection.
     198             :  *
     199             :  * \param[out] address  The reference to an address variable where the
     200             :  *                      client's address gets copied.
     201             :  *
     202             :  * \return Return the length of the address which may be smaller than
     203             :  *         sizeof(address). If zero, then no address is defined.
     204             :  *
     205             :  * \sa get_addr()
     206             :  */
     207           0 : size_t tcp_server_client_connection::get_client_address(sockaddr_storage & address) const
     208             : {
     209             :     // make sure the address is defined and the socket open
     210             :     //
     211           0 :     if(const_cast<tcp_server_client_connection *>(this)->define_address() != 0)
     212             :     {
     213           0 :         return 0;
     214             :     }
     215             : 
     216           0 :     address = f_address;
     217           0 :     return f_length;
     218             : }
     219             : 
     220             : 
     221             : /** \brief Retrieve the address in the form of a string.
     222             :  *
     223             :  * Like the get_addr() of the tcp client and server classes, this
     224             :  * function returns the address in the form of a string which can
     225             :  * easily be used to log information and other similar tasks.
     226             :  *
     227             :  * \todo
     228             :  * Look at using libaddr for the convertion.
     229             :  *
     230             :  * \return The client's address in the form of a string.
     231             :  */
     232           0 : std::string tcp_server_client_connection::get_client_addr() const
     233             : {
     234             :     // make sure the address is defined and the socket open
     235             :     //
     236           0 :     if(!const_cast<tcp_server_client_connection *>(this)->define_address())
     237             :     {
     238           0 :         return std::string();
     239             :     }
     240             : 
     241           0 :     size_t const max_length(std::max(INET_ADDRSTRLEN, INET6_ADDRSTRLEN) + 1);
     242             : 
     243             : // in release mode this should not be dynamic (although the syntax is so
     244             : // the warning would happen), but in debug it is likely an alloca()
     245             : #pragma GCC diagnostic push
     246             : #pragma GCC diagnostic ignored "-Wvla"
     247             :     char buf[max_length];
     248             : #pragma GCC diagnostic pop
     249             : 
     250           0 :     char const * r(nullptr);
     251             : 
     252           0 :     if(f_address.ss_family == AF_INET)
     253             :     {
     254           0 :         r = inet_ntop(AF_INET, &reinterpret_cast<sockaddr_in const &>(f_address).sin_addr, buf, max_length);
     255             :     }
     256             :     else
     257             :     {
     258           0 :         r = inet_ntop(AF_INET6, &reinterpret_cast<sockaddr_in6 const &>(f_address).sin6_addr, buf, max_length);
     259             :     }
     260             : 
     261           0 :     if(r == nullptr)
     262             :     {
     263           0 :         int const e(errno);
     264           0 :         std::string err("inet_ntop() could not convert IP address (errno: ");
     265           0 :         err += std::to_string(e);
     266           0 :         err += " -- ";
     267           0 :         err += strerror(e);
     268           0 :         err += ").";
     269           0 :         SNAP_LOG_FATAL << err;
     270           0 :         throw event_dispatcher_runtime_error(err);
     271             :     }
     272             : 
     273           0 :     return buf;
     274             : }
     275             : 
     276             : 
     277             : /** \brief Retrieve the port.
     278             :  *
     279             :  * This function returns the port of the socket on our side.
     280             :  *
     281             :  * If the port is not available (not connected?), then -1 is returned.
     282             :  *
     283             :  * \return The client's port in host order.
     284             :  */
     285           0 : int tcp_server_client_connection::get_client_port() const
     286             : {
     287             :     // make sure the address is defined and the socket open
     288             :     //
     289           0 :     if(!const_cast<tcp_server_client_connection *>(this)->define_address())
     290             :     {
     291           0 :         return -1;
     292             :     }
     293             : 
     294           0 :     if(f_address.ss_family == AF_INET)
     295             :     {
     296           0 :         return ntohs(reinterpret_cast<sockaddr_in const &>(f_address).sin_port);
     297             :     }
     298             :     else
     299             :     {
     300           0 :         return ntohs(reinterpret_cast<sockaddr_in6 const &>(f_address).sin6_port);
     301             :     }
     302             : }
     303             : 
     304             : 
     305             : /** \brief Retrieve the address in the form of a string.
     306             :  *
     307             :  * Like the get_addr() of the tcp client and server classes, this
     308             :  * function returns the address in the form of a string which can
     309             :  * easily be used to log information and other similar tasks.
     310             :  *
     311             :  * \todo
     312             :  * Look at using libaddr for the convertion.
     313             :  *
     314             :  * \return The client's address in the form of a string.
     315             :  */
     316           0 : std::string tcp_server_client_connection::get_client_addr_port() const
     317             : {
     318             :     // get the current address and port
     319           0 :     std::string const addr(get_client_addr());
     320           0 :     int const port(get_client_port());
     321             : 
     322             :     // make sure they are defined
     323           0 :     if(addr.empty()
     324           0 :     || port < 0)
     325             :     {
     326           0 :         return std::string();
     327             :     }
     328             : 
     329             :     // calculate the result
     330           0 :     std::string buf;
     331           0 :     buf.reserve(addr.length() + (3 + 5));
     332           0 :     if(f_address.ss_family == AF_INET)
     333             :     {
     334           0 :         buf += addr;
     335           0 :         buf += ':';
     336             :     }
     337             :     else
     338             :     {
     339           0 :         buf += '[';
     340           0 :         buf += addr;
     341           0 :         buf += "]:";
     342             :     }
     343           0 :     buf += std::to_string(port);
     344             : 
     345           0 :     return buf;
     346             : }
     347             : 
     348             : 
     349             : /** \brief Retrieve the socket address if we have not done so yet.
     350             :  *
     351             :  * This function make sure that the f_address and f_length parameters are
     352             :  * defined. This is done by calling the getsockname() function.
     353             :  *
     354             :  * If f_length is still zero, then it is expected that address was not
     355             :  * yet read.
     356             :  *
     357             :  * Note that the function returns -1 if the socket is now -1 (i.e. the
     358             :  * connection is closed) whether or not the function worked before.
     359             :  *
     360             :  * \return false if the address cannot be defined, true otherwise
     361             :  */
     362           0 : bool tcp_server_client_connection::define_address()
     363             : {
     364           0 :     int const s(get_socket());
     365           0 :     if(s == -1)
     366             :     {
     367           0 :         return false;
     368             :     }
     369             : 
     370           0 :     if(f_length == 0)
     371             :     {
     372             :         // address not defined yet, retrieve with with getsockname()
     373             :         //
     374           0 :         f_length = sizeof(f_address);
     375           0 :         if(getsockname(s, reinterpret_cast<struct sockaddr *>(&f_address), &f_length) != 0)
     376             :         {
     377           0 :             int const e(errno);
     378             :             SNAP_LOG_ERROR
     379           0 :                 << "getsockname() failed retrieving IP address (errno: "
     380           0 :                 << e
     381           0 :                 << " -- "
     382           0 :                 << strerror(e)
     383           0 :                 << ").";
     384           0 :             f_length = 0;
     385           0 :             return false;
     386             :         }
     387           0 :         if(f_address.ss_family != AF_INET
     388           0 :         && f_address.ss_family != AF_INET6)
     389             :         {
     390             :             SNAP_LOG_ERROR
     391           0 :                 << "address family ("
     392           0 :                 << f_address.ss_family
     393           0 :                 << ") returned by getsockname() is not understood, it is neither an IPv4 nor IPv6.";
     394           0 :             f_length = 0;
     395           0 :             return false;
     396             :         }
     397           0 :         if(f_length < sizeof(f_address))
     398             :         {
     399             :             // reset the rest of the structure, just in case
     400             :             //
     401           0 :             memset(reinterpret_cast<char *>(&f_address) + f_length, 0, sizeof(f_address) - f_length);
     402             :         }
     403             :     }
     404             : 
     405           0 :     return true;
     406             : }
     407             : 
     408             : 
     409             : 
     410             : } // namespace ed
     411             : // vim: ts=4 sw=4 et

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